Max Payne: Difference between revisions

79 bytes added ,  29 November 2021
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m (this can be said about almost any game; not relevant.)
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* '''Automatic fixes'''
* '''Automatic fixes'''
<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -2
** EE Cyclerate: -2
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|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440 and 2880x1620
* Native Resolution: 2560x1440 and 2880x1620
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* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* FXAA Shader
* Widescreen patch (PAL)
* Widescreen patch <small>(PAL)</small>
</spoiler>
</spoiler>
|Sound=
|Sound=
ninja
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