Max Payne: Difference between revisions
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-50325 <br> SLES-50326<br />SLES-50325-P | |serialsPAL = SLES-50325 <br> SLES-50326<br />SLES-50325-P | ||
|CRCsPAL = 53DF159B | |CRCsPAL = 53DF159B<br />E7FB0320 <small>(Russian Version)</small> | ||
|releasedatePAL = January 11, 2002<br />October 25, 2002 <small>(Platinum)</small><br />April 22, 2016 <small>(PS4 - PS2 Classics)</small> | |releasedatePAL = January 11, 2002<br />October 25, 2002 <small>(Platinum)</small><br />April 22, 2016 <small>(PS4 - PS2 Classics)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
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|Comments=This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one. Also as a sidenote, don't use the MSAA under Direct3D9/11 or the game will shows some vertical lines | |Comments=This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one. Also as a sidenote, don't use the MSAA under Direct3D9/11 or the game will shows some vertical lines | ||
|Tester=Atomic 83 | |Tester=Atomic 83 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-E (Russian Version) | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1996 | |||
|Graphics=GSdx | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments= | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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