Max Payne: Difference between revisions

303 bytes added ,  6 November 2021
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50325 <br> SLES-50326<br />SLES-50325-P
|serialsPAL        = SLES-50325 <br> SLES-50326<br />SLES-50325-P
|CRCsPAL          = 53DF159B
|CRCsPAL          = 53DF159B<br />E7FB0320 <small>(Russian Version)</small>
|releasedatePAL    = January 11, 2002<br />October 25, 2002 <small>(Platinum)</small><br />April 22, 2016 <small>(PS4 - PS2 Classics)</small>
|releasedatePAL    = January 11, 2002<br />October 25, 2002 <small>(Platinum)</small><br />April 22, 2016 <small>(PS4 - PS2 Classics)</small>
|statusPAL        = 2
|statusPAL        = 2
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|Comments=This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one. Also as a sidenote, don't use the MSAA under Direct3D9/11 or the game will shows some vertical lines
|Comments=This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one. Also as a sidenote, don't use the MSAA under Direct3D9/11 or the game will shows some vertical lines
|Tester=Atomic 83
|Tester=Atomic 83
}}
{{TestingEntry
|Status=2
|Region=PAL-E (Russian Version)
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1996
|Graphics=GSdx
|Sound=
*SPU2-X
*LilyPad
|Comments=
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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