Marvel: Ultimate Alliance: Difference between revisions

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(ADDED NEW TEST CONFIGURATIONS FOR WINDOWS ON LOW END NOTEBOOK)
m (Updating: Added new configuration for v1.7 138.)
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|GPU=Intel(R) HD Graphics 520
|GPU=Intel(R) HD Graphics 520
|Revision=
|Revision=
*1.5.0 (dev-2174-g9c8a48f38)
*v1.5.0 (dev-2174-g9c8a48f38)
*1.7.0 (dev-93-ge2c472baa)
*v1.7.0 - dev-138-gd1af8cd80
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Speedhacks:
* Speedhacks:
** EE Cyclerate: -3
** EE Cyclerate: -3
** VU Cycle Stealing: 0
** VU Cycle Stealing: 0
* Other hacks : all disabled
* Other hacks :  
* VU hacks :
** INTC: Unchecked
** mVU - Enable
** LOOP: Checked
** mtVU - Disable
* VU hacks:
** mVU: Checked
** mtVU: Unchecked
</spoiler>
</spoiler>
|Graphics=GSDX32-SSE2
|Graphics=GSDX32-SSE2
*v1.5.0 2174
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
*Interlacing : None
*Interlacing : None
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* Shader Configuration  
* Shader Configuration  
** All checkbox : Disabled.
** All checkbox : Disabled.
</spoiler>
*v1.7.0 138
<spoiler show="Settings" hide="Hide">
* Interlacing : None
* Texture Filtering: Nearest
* Renderer: Direct3Dx11 (Hardware)
** 8-Bits : Checked
** Resolution : Native
** Anisotropic; DATE; Blending  : OFF
** Mipmapping : Automatic
** CRC : Automatic
** HW HACKS: Unchecked
* Shader Configuration
** Texture Filtering : Checked
** FXAA: Unchecked
</spoiler>
</spoiler>
|Sound=
|Sound=
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*NOTE*
*NOTE*
Playing with 2 + players don't impact in the performance at all.  
Playing with 2 + players don't impact in the performance at all.  
You might suffer from a sightly frame rate drops when too many enemies/npcs/ are gathered in the screen. Most of time Unnoticeable.
*V.1.5. 2174*
You might suffer from sightly frame rate drops when too many enemies/npcs/ are gathered in the screen. Most of time Unnoticeable.
*V.1.7. 138*
Better build version, no frame rate drops detected.  
|Tester=Catlovus20
|Tester=Catlovus20
}}
}}
{{TestingFooter}}
{{TestingFooter}}



Revision as of 22:29, 24 August 2020

Marvel: Ultimate Alliance

Marvel: Ultimate Alliance NTSC Cover Art
Game general and emulation properties:
ESRB rating: T (Mild Language, Violence)
PEGI rating: 12+
OFLC rating: M
Game supports multi-tap
Widescreen patch available
Supports up to four local players
Supported up to four LAN/online players
Languages supported:
English: SLES-54123 & SLUS-21374 & SLUS-21374GH
Italian: SLES-54123
Region NTSC-U:
Serial numbers: SLUS-21374
SLUS-21374GH (Greatest Hits)
Release date: October 24, 2006
August 17, 2007 (Greatest Hits)
CRCs: 960C7892
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54123
Release date: November 1, 2006 (Australia)
November 3, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Raven Software
Publisher(s): Activision
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic81/100
Game description: Marvel: Ultimate Alliance is an action/RPG that features the largest roster of comic book characters ever seen in a video game. Players assume the roles of more than 20 Marvel Super Heroes including Spider-Man, Wolverine, Blade and Captain America, and through their actions determine the fate of both planet Earth and the Marvel universe - revealed in one of multiple epilogues. Marvel: Ultimate Alliance offers total team customization, where players create their own team name, icon and vehicle, as well as establish their team reputation as they play throughout the story.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 8.1
  • Intel i5 4690k @ 4.5 gHz
  • Geforce GTX 970
1.2.1 GSdx 0.1.16 (DX11 Hardware)
  • SPU2-x 2.0.0
  • LilyPad 0.11.0
Do not use MTVU for this game. It will cause the game to hang/crash after the PS2 logo flashes in. Otherwise, the game has run at a constant 60 FPS without any other issues. Zanzkebar
NTSC-U Windows 10 x64
  • Intel Core i5-6200U @ 2.30GHz 8gb RAM
  • Intel(R) HD Graphics 520
  • v1.5.0 (dev-2174-g9c8a48f38)
  • v1.7.0 - dev-138-gd1af8cd80

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: -3
    • VU Cycle Stealing: 0
  • Other hacks :
    • INTC: Unchecked
    • LOOP: Checked
  • VU hacks:
    • mVU: Checked
    • mtVU: Unchecked

</spoiler>

GSDX32-SSE2
  • v1.5.0 2174

<spoiler show="Settings" hide="Hide">

  • Interlacing : None
  • Renderer: Direct3Dx11 (Hardware)
    • All checkbox disable
    • Resolution : Native
    • Anisotropic Filtering and Mipmapping : OFF
    • CRC HACK LEVEL : Automatic
  • Shader Configuration
    • All checkbox : Disabled.

</spoiler>

  • v1.7.0 138

<spoiler show="Settings" hide="Hide">

  • Interlacing : None
  • Texture Filtering: Nearest
  • Renderer: Direct3Dx11 (Hardware)
    • 8-Bits : Checked
    • Resolution : Native
    • Anisotropic; DATE; Blending  : OFF
    • Mipmapping : Automatic
    • CRC : Automatic
    • HW HACKS: Unchecked
  • Shader Configuration
    • Texture Filtering : Checked
    • FXAA: Unchecked

</spoiler>

  • SPU2-X
  • LilyPad
Playing on a Low end notebook. Menus, Cut-Scenes and Gameplay in gerenal are capped at 60 FPs. NO glitches found.

•NOTE• Playing with 2 + players don't impact in the performance at all. •V.1.5. 2174• You might suffer from sightly frame rate drops when too many enemies/npcs/ are gathered in the screen. Most of time Unnoticeable. •V.1.7. 138• Better build version, no frame rate drops detected.

Catlovus20


Trivia

  • Also known as Marvel: Ultimate Alliance: Special Edition (US), MUA


Known Issues

Game freezes on boot

  • Type: Note (not an issue)
  • Description: The game will get stuck on a black screen while booting.
  • Workaround: Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" option. This speedhack is not compatible with this game.


The gallery

Public compatibility forum links