Manhunt: Difference between revisions

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|Tester={{ForumUser|Casey-Jones}}
|Tester={{ForumUser|Casey-Jones}}
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[[Category:temp new test case too long]]
[[Category:Temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2

Revision as of 15:27, 16 January 2015

Manhunt
Region NTSC-U:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52023
Release date: 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Intel Core i3 @ 2.53Ghz (4CPUs)
  • Intel HD graphics 1755MB
1.0.0 with 7 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Full/Extra + Preserve Sign, EE/VU Rounding: Negative/Negative, None, None, Plays great, FPS stays around Mid to high 50fps, slightly dropping to around mid 40FPS during the first cut scene which makes the sound go a bit weird but after the first cutscene there has been no audio/game bugs or flaws as of yet., First cut scene hangs when the director says "ready, action".Fix: Set EE and VU round modes to 'negative'
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Runs above full speed.
PAL ?
  • Intel Quad 4 x2500mhz
  • ATI Radeon 4650HD (1Gb)
0.9.8 GSdx SSSE3 and SSE4 r4631
  • SPU2-X r4600
  • LilyPad r4510
BIOS: EUR v2.00, (DX9 Hardware Mode)At start of Level 1, when the director shouts 'Action !' the screen stays the same and all controller input is lost. Prior to that the spoken audio is prone to speed up like Mickey Mouse and slow down to normal again. USE SOFTWARE MODE: GAME SEEMS TO FUNCTION CORRECTLY WITH NO FREEZE. Vecuccio
Public compatibility forum links