Mana Khemia: Alchemists of Al-Revis: Difference between revisions

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sequel info and related game links
(Moved solutions to known issues section.)
(sequel info and related game links)
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|gamefaqslink      = [http://www.gamefaqs.com/ps2/938409-mana-khemia-alchemists-of-al-revis Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938409-mana-khemia-alchemists-of-al-revis Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/mana-khemia-alchemists-of-al-revis Metacritic]|69/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/mana-khemia-alchemists-of-al-revis Metacritic]|69/100}}
|gameinfo          = Mana Khemia is the 5th entry in the Alchemy RPG series that began with Atleier Iris; Eternal Mania. The game is quest based, classic style RPG where players adventure on to various missions to complete the game. However, unlike the ordinary classic style RPG, alchemy is the main focus of the game. Meaning players will discover and create items, weapons and even character stats through the use of alchemy.
|gameinfo          = ''Mana Khemia'' is the 5th entry in the Alchemy RPG series that began with [[Atelier Iris: Eternal Mana]]. The game is quest based, classic style RPG where players adventure on to various missions to complete the game. However, unlike the ordinary classic style RPG, alchemy is the main focus of the game. Meaning players will discover and create items, weapons and even character stats through the use of alchemy.
 
''Mana Khemia: Alchemists of Al-Revis'' is the prequel to [[Mana Khemia 2: Fall of Alchemy]]
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|widescreenpatch  = 1
|widescreenpatch  = 1
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|japanese          = SLPM-66994 & SLPM-66748 & GUST-00009
|japanese          = SLPM-66994 & SLPM-66748 & GUST-00009
|english          = SLES-55443 & SLUS-21735
|english          = SLES-55443 & SLUS-21735 & SLUS-21735P
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<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|Description=Flickering vertical lines on FMVs/cutscenes.
|Description=Flickering vertical lines on FMVs/cutscenes.
|Workaround=Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Or manually toggle Software mode in-game by pressing the F9 key.
|Workaround=Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Or manually toggle Software mode in-game by pressing the F9 key.
}}
{{Issue
|IssueName=Getting stuck on walls and corners
|IsFixed=0
|IssueLevel=0
|Description=You can get stuck in midair by jumping against walls or corners.
|Workaround=Go to Config > Video (GS) > Core GS Settings > EE/IOP, and change EE/FPU Round Mode to Nearest.
}}
}}


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