Maken Shao: Difference between revisions

619 bytes added ,  20 November 2016
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|Sound=SPU2-X
|Sound=SPU2-X
|Comments=Alright, I re-tested the game it I forgot to disable MVU Flag Hack which caused the flickering, but now shadows are no longer emulated properly, instead, you get a white/blackish ball under all the character sprites in the game. All graphical problems can be solved with software mode. Game needs a high end PC to run I assume since my CPU does not work well with it, but I can't say for sure. Some of the slowdown can be fixed with VU Cycle Stealing at 1, but overall still has not enough, and fighting enemies who have blur effects around them causes bad slowdown to a crawl.
|Comments=Alright, I re-tested the game it I forgot to disable MVU Flag Hack which caused the flickering, but now shadows are no longer emulated properly, instead, you get a white/blackish ball under all the character sprites in the game. All graphical problems can be solved with software mode. Game needs a high end PC to run I assume since my CPU does not work well with it, but I can't say for sure. Some of the slowdown can be fixed with VU Cycle Stealing at 1, but overall still has not enough, and fighting enemies who have blur effects around them causes bad slowdown to a crawl.
|Tester=Yugix
}}
{{TestingEntry
|Status=1
|Region=PAL
|OS=Windows
|CPU=Intel Core i3-4370
|GPU=Nvidia Geforce GT 750 Ti
|Revision=1.5.0-20160414165333
|Graphics=GSDX
|Sound=SPU2-X
|Comments=The game is fully playable in hardware mode except the strange shadow balls under the characters which due to broken shadows that still exist. My upgraded PC now plays this game as fullspeed so far with no other problems. Software mode eliminates the problem with shadows though. There is hardware slowdown in some places, but that's unrelated to the emulator though. Remember to keep mVU flag hack off to prevent flickering.
|Tester=Yugix
|Tester=Yugix
}}
}}
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