Let's Make a Soccer Team!: Difference between revisions
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|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = August 25, 2006 | |releasedatePAL = August 25, 2006 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Windows | ||
|CPU= | |CPU=Intel Core i7 @ 2.6Ghz | ||
|GPU= | |GPU=Nvidia GTX 850M 4096MB | ||
|Revision= | |Revision=PCSX2 1.3.1-201511260000740 (git) | ||
|Graphics= | |Graphics=GSDX | ||
|Sound= | |Sound= | ||
|Comments= | |Comments=Clamp modes: Full/Normal. Seems to play perfectly, right and left D-Pad buttons only work with full EE Clamping, however. Almost always at 50 FPS, even in-match. In HW mode using Direct3D11, Player's and Rival's club logo is missing most textures, instead displaying a massive swathe of grey or black. Fine in SW mode. Partially fixed in OpenGL. In HW mode using Direct3D11, Player's and Rival's club kits in 3D mode have massive grey or black polygonal mess. Fine in SW mode. Fixed in OpenGL. In HW mode using OpenGL, Player's and Rival's club logo is missing some textures, either black or grey is displayed instead depending on logo. Fine in SW mode. | ||
|Tester= | |Tester={{ForumUser|NexxusDrako}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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</gallery> | </gallery> | ||
--> | --> | ||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Let-s-Make-A-Soccer-Team-SLES-54151-E Let's Make A Soccer Team! (SLES 54151) (E)]}} |
Revision as of 19:23, 3 January 2016
Developer(s): Smilebit
Publisher(s): Sega (JP), Sega Europe (EU)
Genre: Sports
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
PCSX2 1.3.1-201511260000740 (git) | GSDX | Clamp modes: Full/Normal. Seems to play perfectly, right and left D-Pad buttons only work with full EE Clamping, however. Almost always at 50 FPS, even in-match. In HW mode using Direct3D11, Player's and Rival's club logo is missing most textures, instead displaying a massive swathe of grey or black. Fine in SW mode. Partially fixed in OpenGL. In HW mode using Direct3D11, Player's and Rival's club kits in 3D mode have massive grey or black polygonal mess. Fine in SW mode. Fixed in OpenGL. In HW mode using OpenGL, Player's and Rival's club logo is missing some textures, either black or grey is displayed instead depending on logo. Fine in SW mode. |
Trivia
- Original names: プロサッカークラブをつくろう!ヨーロッパチャンピオンシップ (SLPM-66316)
- Also known as Pro Soccer Club o Tsukurou! Euro Championship (JP)