Let's Make a Soccer Team!: Difference between revisions

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|Sound=
|Sound=
|Comments=Clamp modes: Full/Normal. Seems to play perfectly, right and left D-Pad buttons only work with full EE Clamping, however. Almost always at 50 FPS, even in-match. In HW mode using Direct3D11, Player's and Rival's club logo is missing most textures, instead displaying a massive swathe of grey or black. Fine in SW mode. Partially fixed in OpenGL. In HW mode using Direct3D11, Player's and Rival's club kits in 3D mode have massive grey or black polygonal mess. Fine in SW mode. Fixed in OpenGL. In HW mode using OpenGL, Player's and Rival's club logo is missing some textures, either black or grey is displayed instead depending on logo. Fine in SW mode.
|Comments=Clamp modes: Full/Normal. Seems to play perfectly, right and left D-Pad buttons only work with full EE Clamping, however. Almost always at 50 FPS, even in-match. In HW mode using Direct3D11, Player's and Rival's club logo is missing most textures, instead displaying a massive swathe of grey or black. Fine in SW mode. Partially fixed in OpenGL. In HW mode using Direct3D11, Player's and Rival's club kits in 3D mode have massive grey or black polygonal mess. Fine in SW mode. Fixed in OpenGL. In HW mode using OpenGL, Player's and Rival's club logo is missing some textures, either black or grey is displayed instead depending on logo. Fine in SW mode.
|Tester={{ForumUser|NexxusDrako}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Ryzen 7 3700X
|GPU=AMD RX 5600XT
|Revision=PCSX2 1.7.0-git
|Graphics=DX11 HW
|Sound=
|Comments=Judging by my deep knowledge of this game, having gone inside and out over the years on many different PS2s, having been the single game I have played regularly for over 14 years, and having confirmed with two other people in the same boat... this game is literally a shining example of PERFECT emulation the likes of which I've only seen on Dolphin when it comes to this generation. I cannot see ANY faults in how this game is emulated. And the best part is that the laptop in my first post of this thread, below the OP still runs this game flawlessly with no speed issues, 5 years after the fact thanks to the massive improvements in PS2 emulation over the years, despite the game being extremely EE bound and CPU heavy... and it does it in 3x Native.
|Tester={{ForumUser|NexxusDrako}}
|Tester={{ForumUser|NexxusDrako}}
}}
}}

Revision as of 19:46, 26 November 2021

Let's Make a Soccer Team!

Game general and emulation properties:
CERO rating: A
PEGI rating: 3+
Languages supported:
English: SLES-54151
Japanese: SLPM-66316
German: SLES-54151
French: SLES-54151
Spanish: SLES-54151
Italian: SLES-54151
Region PAL:
Serial numbers: SLES-54151
Release date: August 25, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66316
Release date: March 29, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Smilebit
Publisher(s): Sega (JP), Sega Europe (EU)
Genre: Sports
Wikipedia: Link


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i7 @ 2.6Ghz
  • Nvidia GTX 850M 4096MB
PCSX2 1.3.1-201511260000740 (git) GSDX Clamp modes: Full/Normal. Seems to play perfectly, right and left D-Pad buttons only work with full EE Clamping, however. Almost always at 50 FPS, even in-match. In HW mode using Direct3D11, Player's and Rival's club logo is missing most textures, instead displaying a massive swathe of grey or black. Fine in SW mode. Partially fixed in OpenGL. In HW mode using Direct3D11, Player's and Rival's club kits in 3D mode have massive grey or black polygonal mess. Fine in SW mode. Fixed in OpenGL. In HW mode using OpenGL, Player's and Rival's club logo is missing some textures, either black or grey is displayed instead depending on logo. Fine in SW mode.
PAL Windows
  • Ryzen 7 3700X
  • AMD RX 5600XT
PCSX2 1.7.0-git DX11 HW Judging by my deep knowledge of this game, having gone inside and out over the years on many different PS2s, having been the single game I have played regularly for over 14 years, and having confirmed with two other people in the same boat... this game is literally a shining example of PERFECT emulation the likes of which I've only seen on Dolphin when it comes to this generation. I cannot see ANY faults in how this game is emulated. And the best part is that the laptop in my first post of this thread, below the OP still runs this game flawlessly with no speed issues, 5 years after the fact thanks to the massive improvements in PS2 emulation over the years, despite the game being extremely EE bound and CPU heavy... and it does it in 3x Native.


Trivia

  • Original names: プロサッカークラブをつくろう!ヨーロッパチャンピオンシップ (SLPM-66316)
  • Also known as Pro Soccer Club o Tsukurou! Euro Championship (JP)


Public compatibility forum links