Lego Star Wars II: The Original Trilogy: Difference between revisions

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|releasedatePAL    = September 15, 2006<br />March 16, 2008 <small>(Platinum)</small><br />October 8, 2014 <small>(PS2 Classics)</small>
|releasedatePAL    = September 15, 2006<br />March 16, 2008 <small>(Platinum)</small><br />October 8, 2014 <small>(PS2 Classics)</small>
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Revision as of 05:39, 18 October 2020

Lego Star Wars II: The Original Trilogy

NTSC-U Boxart
Game general and emulation properties:
CERO rating: A
ESRB rating: E10+ (Cartoon Violence, Crude Humor)
PEGI rating: 3+
OFLC rating: PG
Widescreen supported natively
Supports up to two local players
Languages supported:
English: SLES-54221 & SLUS-21409 & NPED-00281 & SLUS-21409GH
Japanese: SLPM-66572 & NPED-00281
German: SLES-54221 & NPED-00281
French: SLES-54221 & NPED-00281
Spanish: SLES-54221 & NPED-00281
Italian: SLES-54221 & NPED-00281
Danish: SLES-54221 & NPED-00281
Region NTSC-U:
Serial numbers: SLUS-21409
SLUS-21409GH (Greatest Hits)
Release date: September 12, 2006
2007 (Greatest Hits)
CRCs: DBC0EE78
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54221
SLES-54221/P (Platinum: The Best of PlayStation 2)
SLED-54315 (Demo)
NPED-00281 (PS2 Classics)
Release date: September 15, 2006
March 16, 2008 (Platinum)
October 8, 2014 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66572
Release date: November 2, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Traveller's Tales
Publisher(s): LucasArts (US, EU, AU), Electronic Arts (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic84/100
Game description: Lego Star Wars II takes the fun and customization ability of the LEGO play pattern and combines it with the epic story, characters and action from the revolutionary Star Wars: Episodes IV, V and VI. With a unique tongue-in-cheek take on the Original Trilogy, LEGO Star Wars II lets you build and battle your way through your favorite film moments. From Darth Vader's pursuit of Princess Leia aboard her Blockade Runner to Luke's final confrontation with Emperor Palpatine. For the first time ever, characters can get in and out of vehicles, as well as ride creatures. Because it's LEGO style, you can also mix and match the body parts of more than 50 playable characters to create one of millions of possible LEGO Star Wars heroes. And on PS2, Xbox and Windows platforms, a game save from the first LEGO Star Wars can unlock another 50-plus additional characters for Free Play mode -- that's more than 100 total characters. Other exciting additions include free-roaming vehicle levels, the ability to switch ships at will in Free Play mode, cool new character-specific attacks and maneuvers, playable mini-kit vehicles, an adaptive difficulty option and more.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Core i5-460M @ 2.53GHz
  • ATI Mobility Radeon HD 5650
1.3.0-20140902212146 (550) GSdx SPU2-X Used all recommended speedhacks. Ran full speed. Clank
NTSC-U Windows 10
  • AMD Ryzen 7 1700
  • NVIDIA GeForce GTX 1080
1.4.0 GSdx 1.0.0 sse3

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Internal Resolution: 5760x3240
  • Configure Hacks:
    • Skipdraw: 3
    • Half-Pixel Offset: ON
    • TC Offset X: 425
    • TC Offset Y: 350

</spoiler>

SPU2-X 2.0.0 Runs very well. Skipdraw 3 removes weird blue depth of field thing. Half-Pixel Offset removes another improper effect. The offset hacks puts the bloom in the right position using my resolution. x444mrmx
PAL Windows 10 2004
  • Intel i5-2320 @ 3.00GHz
  • NVIDIA GeForce GTX 650 Ti Boost Edition
1.6.0 GSdx 1.2.0 SSE4

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal Resolution: 3x Native
  • Configure Hacks:
    • Texture Offset X: 300
    • Texture Offset Y: 300

</spoiler>

SPU2-X 2.0.0 Runs quite well when configured properly. There is ghosting when internal resolution is bigger than native, so Texture offsets were needed (300 for X & Y). Also the Multithreaded option and CRC Hacks (full) were enabled. Few Visual glitches when using D3D11 (HW); use OpenGL (HW) for better visual results. TheJollyDuck


Trivia

  • Original names: レゴ スター・ウォーズII (SLPM-66572)