Revision as of 17:28, 4 December 2014 by Ngng (talk | contribs)

Developer(s): From Software
Genre: Horror
Wikipedia: Link
Game review links: Metacritic
Game review score: Metacritic: 57
Game description: Kuon is based on an ancient type of Japanese horror story called Kwaidan. The setting is a dark and gruesome mansion in the Japanese town of Kyoto where mutated creatures and other horrors lurk. The game is set during the Heian Period (794 to 1185) of ancient Japan.
In Kuon's Yin Phase (Chapter of Shadow), Utsuki and Kureha arrive at the Fujiwara mansion to find their father. At the same time, during the game's Yang Phase (Chapter of Light), Doman's disciples, including Sakuya and her older brother, enter the manor to investigate the strange incidents occurring there. Utsuki and Sakuya become separated from their respective groups, and occasionally meet one another. (from Wikipedia)

Kuon pal box art.jpg
PAL box art
Region NTSC-U:
Release date: December 7, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53411
Release date: September 16, 2005
CRCs: 1BB449EF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: April 1, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Intel i5 2500K @3400Mhz
  • GeForce GTX 460 SE 768MB
r5927 GSdx r5912
  • SPU2-X 2.0.0 r5893
  • XPad v0.2.0
HACKS: Default ones and MTVU., Runs nearly perfect. The shadows arent' perfect like in software mode, but with offset TC Offset x:400 and y:400 you have very good results with higher resolutions in hardware mode. Speed is smooth with max. fps under 3x hardware mode. Software mode is fine too. Yuri


  • Widescreen support available as a .pnatch file. Grab it from the PCSX2 forums.

Known Issues


  • Status: Active
  • Type: Serious
  • Description: Ghosting issue with characters. Also a white line appears at the top and left edges of the screen (only in upscale mode).
  • Workaround: Needs texture coordinates offset set to values 400 400 in GSdx hacks section. Unfortunately the Half pixel offset brakes the dynamic lights cast by the player character (huge black block around the character).

Crack on walls

  • Status: Active
  • Type: Minor
  • Description: Red crack is not visible on breakable walls. Instead it shows a white outline of the players character projected on the wall. Not the side effect of the texture offset.
  • Workaround: Use software mode during this section of the game.


  • Status: Active
  • Type: Serious
  • Description: The extra mini game is simply broken. The coin pieces are shifted from its correct place. If you or the cpu make a move the piece gets stuck, goes in an endless loop, flickers, etc. You can exit the game normally only the gameplay is broken.
  • Workaround: Disabling the widescreen patch helps a little, but still it is not functioning...