Kuon: Difference between revisions

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(Filled in some info. More to come if I find any.)
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{{infobox game
{{infobox game
|image            =
|image            = Kuon pal box art.jpg
|caption          =
|caption          = PAL box art
|developer        =
|developer        = From Software
|genre            =
|genre            = horror
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Kuon Link]
|gameinfo          =
|gameinfo          = Kuon is based on an ancient type of Japanese horror story called Kwaidan. The setting is a dark and gruesome mansion in the Japanese town of Kyoto where mutated creatures and other horrors lurk. The game is set during the Heian Period (794 to 1185) of ancient Japan.<br>In Kuon's Yin Phase (Chapter of Shadow), Utsuki and Kureha arrive at the Fujiwara mansion to find their father. At the same time, during the game's Yang Phase (Chapter of Light), Doman's disciples, including Sakuya and her older brother, enter the manor to investigate the strange incidents occurring there. Utsuki and Sakuya become separated from their respective groups, and occasionally meet one another. (from Wikipedia)
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/kuon Metacritic]
|reviewscore      = Metacritic: 57
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      =
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = December 7, 2004
|statusNTSCU      =
|statusNTSCU      =
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53411
|CRCsPAL          =
|CRCsPAL          = 1BB449EF
|releasedatePAL    =
|releasedatePAL    = September 16, 2005
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = April 1, 2004
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          =  
|pcsx2ver          = r5927
|gsname            =  
|gsname            = GSdx
|gsver            =  
|gsver            = r5912
|soundname        =  
|soundname        = SPU2-X
|soundver          =  
|soundver          = 2.0.0 r5893
|padname          =  
|padname          = XPad
|padver            =  
|padver            = v0.2.0
|dvdplugname      =  
|dvdplugname      =  
|dvdplugver        =  
|dvdplugver        =  
|biosver          =  
|biosver          =  
|hacks            =  
|hacks            = Default ones and MTVU.
|fpsinfo          =  
|fpsinfo          =  
|comment          =  
|comment          = Needs some GSdx hack to work properly with upscaled display settings.<br>
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          =  
|cputype          = Intel i5 2500K @3400Mhz
|gputype          =  
|gputype          = GeForce GTX 460 SE 768MB
|pccomment        =  
|pccomment        = Speed is smooth with max. fps under 3x hardware mode. Software mode is fine too.
}}
}}
==Widescreen support==
Available as a .pnatch file. Grab it from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].
==Known Issues==
===Ghosting===
* '''Type:''' Graphical issue with upscaled graphics
* '''Affected Game Versions:''' All
* '''Description:''' Ghosting issue with characters. Also a white line appears at the top and left edges of the screen (only in upscale mode).
* '''Solution:''' Needs texture coordinates offset set to values 300 300 in GSdx hacks section. Unfortunately the Half pixel offset brakes the dynamic lights cast by the player character (huge black block around the character).