Knockout Kings 2001: Difference between revisions

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|CRCsNTSCU        = 8B2CAD95
|CRCsNTSCU        = 8B2CAD95
|releasedateNTSCU  = February 5, 2001
|releasedateNTSCU  = February 5, 2001
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|Comments=BIOS: USA v02.30, Preset: 1 (Safest, no hacks). Goes ingame but has severe render problems. Boxing ring, fighters, lighting, etc. are all missing. The only things visible are the audience, the boxers' shadows and parts of the UI - see screenshot below.
|Comments=BIOS: USA v02.30, Preset: 1 (Safest, no hacks). Goes ingame but has severe render problems. Boxing ring, fighters, lighting, etc. are all missing. The only things visible are the audience, the boxers' shadows and parts of the UI - see screenshot below.
|Tester=TomBoss
|Tester=TomBoss
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - V1.7.2133
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:'''
** Fast Texture Invalidation
* FXAA Shader
</spoiler>
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1440p (2K) and 1620p (3K) 55/60 FPS, no brakes, bugs and freezes.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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