Knockout Kings 2001: Difference between revisions
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|CRCsNTSCU = 8B2CAD95 | |CRCsNTSCU = 8B2CAD95 | ||
|releasedateNTSCU = February 5, 2001 | |releasedateNTSCU = February 5, 2001 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|Comments=BIOS: USA v02.30, Preset: 1 (Safest, no hacks). Goes ingame but has severe render problems. Boxing ring, fighters, lighting, etc. are all missing. The only things visible are the audience, the boxers' shadows and parts of the UI - see screenshot below. | |Comments=BIOS: USA v02.30, Preset: 1 (Safest, no hacks). Goes ingame but has severe render problems. Boxing ring, fighters, lighting, etc. are all missing. The only things visible are the audience, the boxers' shadows and parts of the UI - see screenshot below. | ||
|Tester=TomBoss | |Tester=TomBoss | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Home, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=Nightly - V1.7.2133 | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
<small style="font-size:10px;"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 2560x1440 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Automatic (Default) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* '''Enable HW Hacks:''' | |||
** Fast Texture Invalidation | |||
* FXAA Shader | |||
</spoiler> | |||
|Sound=build-in | |||
|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1440p (2K) and 1620p (3K) 55/60 FPS, no brakes, bugs and freezes. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |