Knockout Kings 2001: Difference between revisions

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m (Removed my CRC because it was incorrect.)
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|CRCsNTSCU        = 8B2CAD95
|CRCsNTSCU        = 8B2CAD95
|releasedateNTSCU  = February 5, 2001
|releasedateNTSCU  = February 5, 2001
|statusNTSCU      = 0
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|releasedateNTSCJ  = May 24, 2001
|releasedateNTSCJ  = May 24, 2001
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  = 0
|linuxstatusNTSCJ  = 2
|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}
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|Revision=v1.7.0 (dev-13)
|Revision=v1.7.0 (dev-13)
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 90: Line 90:
|Comments=BIOS: USA v02.30, hangs at the title screen with the music still playing. No button inputs work.
|Comments=BIOS: USA v02.30, hangs at the title screen with the music still playing. No button inputs work.
|Tester=TomBoss
|Tester=TomBoss
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows 10 Pro 64-bit
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
|Graphics=OpenGL
|Sound=built-in
|Comments=BIOS: USA v02.30, Preset: 1 (Safest, no hacks). Goes ingame but has severe render problems. Boxing ring, fighters, lighting, etc. are all missing. The only things visible are the audience, the boxers' shadows and parts of the UI - see screenshot below.
|Tester=TomBoss
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2133
|Graphics=GSdx
<!--
<small style="font-size:10px;">
* Renderer: OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:'''
** Fast Texture Invalidation
** Preload Frame Data
* FXAA Shader
-->
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1440p (2K) and 1620p (3K) 55/60 FPS, no brakes, bugs and freezes.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
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|Comments=Hangs at title screen
|Comments=Hangs at title screen
|Tester={{ForumUser|nijohc}}
|Tester={{ForumUser|nijohc}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Linux Mint 20.3
|CPU=i9-9900k
|GPU=NVIDIA GeForce RTX 2080 Ti
|Revision=1.7.2893 64-bit
|Graphics=OpenGL
|Sound=Cubeb
|Comments=Game is playable and runs full speed. Boxers, ring and crowd are all displayed correctly.
|Tester=NoigeaR
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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}}
}}
-->
-->
==Screenshots==
<gallery>
File:Knockout Kings 2001 Render Issues.png|Render issues (2022-01-01)
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Knockout-Kings-2001-SLUS-20150-U--28357 Knockout Kings 2001 (SLUS 20150) (U)]}}
*[http://forums.pcsx2.net/Thread-Knockout-Kings-2001-SLUS-20150-U--28357 Knockout Kings 2001 (SLUS 20150) (U)]}}
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