Knights of the Temple: Infernal Crusade: Difference between revisions

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(Added issue)
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|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
Lilypad 0.12.1
Lilypad 0.12.1
|Comments= Game runs smoothly and without issues. The environment on Open GL and DX hardware doesn't render properly, shows as all shades of green and some items are correctly shown. If moving to software rendering it shows properly but is extremely blurry - continued testing.
|Comments= Game runs smoothly and without issues. The environment on Open GL and DX hardware doesn't render properly, see issues section.
|Tester=Wasdom Kung
|Tester=Wasdom Kung
}}
}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
 
== Known Issues ==
== Known Issues ==


{{Issue
{{Issue
|IssueName=
|IssueName=Environment shadows and rendering
|IsFixed=
|IsFixed=No
|IssueLevel=
|IssueLevel=1
|Description=
|Description=Environment shows as all shades of green in Open GL HW and some objects are correctly shown, similar issue with DX but normal grey colours. If moving to software rendering it shows properly but is extremely blurry. Applying the hack for frame buffer conversion works for 1 second then goes back to bad environment graphics as shown here, but nothing else seems to get this displaying properly that I can find.
|Workaround=
|Workaround= n/a
}}
}}
-->
 


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