Knights of the Temple: Infernal Crusade: Difference between revisions
Knights of the Temple: Infernal Crusade (view source)
Revision as of 17:57, 13 March 2022
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Environment shows as all shades of green in Open GL HW and some objects are correctly shown, similar issue with DX but normal grey colours. If moving to software rendering it shows properly but is extremely blurry. Applying the hack for frame buffer conversion works for 1 second then goes back to bad environment graphics as shown here https://github.com/PCSX2/pcsx2/issues/2279, but nothing else seems to get this displaying properly that I can find. | |Description=Environment shows as all shades of green in Open GL HW and some objects are correctly shown, similar issue with DX but normal grey colours. If moving to software rendering it shows properly but is extremely blurry. Applying the hack for frame buffer conversion works for 1 second then goes back to bad environment graphics as shown here https://github.com/PCSX2/pcsx2/issues/2279, but nothing else seems to get this displaying properly that I can find. | ||
|Workaround= | |Workaround= Enable HW Hacks and '''Frame Buffer Conversion''' or use '''Software mode'''. | ||
<spoiler show="Environment shadows and rendering" hide="Hide"> | <spoiler show="Environment shadows and rendering" hide="Hide"> | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> |