Klonoa 2: Lunatea's Veil: Difference between revisions

m
Added a test entry
(Added extra volk city hang patch by Prafull)
m (Added a test entry)
Line 111: Line 111:
|OS=Windows 7
|OS=Windows 7
|CPU=AMD Phenom II X3 720 @ 3.20 GHz (Unlocked 4th core)
|CPU=AMD Phenom II X3 720 @ 3.20 GHz (Unlocked 4th core)
|GPU=AMD Radeon R290 (Driver version 16.1)
|GPU=AMD Radeon R9 290 (Driver version 16.1)
|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSdx 0.1.19 20160105132032
|Graphics=GSdx 0.1.19 20160105132032
Line 122: Line 122:
*Water and other effects Graphically bugged with Automatic game fixes.
*Water and other effects Graphically bugged with Automatic game fixes.
|Tester=Daemyn
|Tester=Daemyn
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows 10
|CPU=AMD Phenom II X3 720 @ 3.20 GHz (Unlocked 4th core)
|GPU=AMD Radeon R9 290 (Driver version 16.9.2)
|Revision=1.5.0-dev-1720-g5a63a62
|Graphics=GSdx 20131219235648(MSVC 19.00 SSE2/SSE2) 1.1.0
|Sound=SPU2-X 20161219235648 2.0.0 [Spu2-X]
|LilyPad (20161219235648 0.12.0 [LilyPad]
|Comments=BIOS: JPN v02.20, (SCPH-75000_BIOS_VX_JAP_220)
*Both the old and new Volk hang patches work however the patch by Prafull will have less graphical glitches.
*Set Audio latency on SPU2-X to around 3ms async. Set in game audio to stereo."this may not be needed anymore I was able to boot the game at 16ms async a few times. For the credits video you may want to set the audio to time stretch however.
*Some fire effects do not appear with or without game fixes
*Water and other effects Graphically bugged with necessary Volk Hang/Ipu patches if you wish to play through the whole game at once.
*Some effects during cutscenes do not appear correctly however this can be fixed with software renderer and sometimes OpenGL as well.
*Some objects appear miscolored. Software renderer fixes this.
|Tester=Vokadae
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
16

edits