Klonoa 2: Lunatea's Veil: Difference between revisions
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*Broken in 0.9.8 due to it crashing in the Volk City part which works in r3878 just fine., 60/60FPS | *Broken in 0.9.8 due to it crashing in the Volk City part which works in r3878 just fine., 60/60FPS | ||
|Tester=? | |Tester=? | ||
}} | |||
{{TestingEntry | |||
|Status=playable | |||
|Region=NTSC | |||
|OS=Windows 8.1 | |||
|CPU=AMD Phenom II X3 720 (3.2GHZ) (Unlocked 4th core) | |||
|GPU=Nvidia Geforce GTX 460 | |||
|Revision=1.3.0 20140731161737 | |||
|Graphics=GSDX 0.1.16 20140731161737 | |||
|Sound=SPU2-X 2.0.0 20140731161737 | |||
* Lilypad 0.11.0 20140731161737 | |||
|Comments=BIOS: USA v02.20, | |||
*Set Audio latency on SPU2-X to around 3MS | |||
*Some fire effects do not appear with or without game fixes | |||
*Water and other effects Graphically bugged with Automatic game fixes. | |||
|Tester=Daemyn | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IssueName=Objects Needed Not in Place | |IssueName=Objects Needed Not in Place | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description=Some objects needed for progression don't appear where they should. | |Description=Some objects needed for progression don't appear where they should. | ||
|Workaround=Needs '''EE Clamp Mode''' set to "Full". | |Workaround=Needs '''EE Clamp Mode''' set to "Full". | ||
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|Description=Missing floors or bad colors. Side effect from the patches. | |Description=Missing floors or bad colors. Side effect from the patches. | ||
|Workaround=No know solution since it needs the patch. | |Workaround=No know solution since it needs the patch. | ||
}} | |||
{{Issue | |||
|IssueName=Some Reflections Bugged | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Reflections on cannons the wind ring and other objects are bugged | |||
|Workaround=Set VU1 clamping mode to Extra or Extra+Preserve Sign. | |||
}} | }} | ||