Kingdom Hearts II: Final Mix: Difference between revisions
Kingdom Hearts II: Final Mix (view source)
Revision as of 00:02, 15 December 2018
, 15 December 2018added test
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Nuclearfarts (talk | contribs) (added test) |
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|Comments=Runs 100% on DX11 Hardware, use OpenGL to fix the sunlight bug (tested on v1.5.0-dev-1103-gfb2182d) | |Comments=Runs 100% on DX11 Hardware, use OpenGL to fix the sunlight bug (tested on v1.5.0-dev-1103-gfb2182d) | ||
|Tester=xVxXPrinceXxVx | |Tester=xVxXPrinceXxVx | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 | |||
|CPU=AMD FX-8350 | |||
|GPU=Nvidia GTX 970 | |||
|Revision=v1.5.0-dev-2760-g50b71f69d | |||
|Graphics=GSdx SSE4.1 | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Runs at (hacked) 60fps pretty well. Use speedhacks on Aggressive but disable EE Cycle Skipping and set EE Cyclerate back to normal. Make sure MTVU is on. | |||
|Tester=nuclearfarts | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |