Kingdom Hearts II: Final Mix: Difference between revisions
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Paulie9990 (talk | contribs) No edit summary |
Karasuhebi (talk | contribs) (Moved the gallery down and added screenshots from the website. I believe the YouTube videos should be embedded (like in the Dolphin wiki) instead of just being simple links) |
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==Gallery== | |||
<gallery> | |||
File:Khss10.jpg | |||
File:Khss210.jpg | |||
File:Khss610.jpg | |||
File:Khss710.jpg | |||
</gallery> | |||
Offical PCSX2 gameplay video: | |||
* [https://www.youtube.com/playlist?list=PLTMENDOzoTc_8aZGDZpHbkVrsgmH0Rah4 Playlist - Organization 13 Data fights HQ (8/13)] | |||
* [https://www.youtube.com/watch?v=HrSmpmGCd70 Lingering Will battle HD] | |||
{{Kingdom Hearts series}} | {{Kingdom Hearts series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Kingdom-Hearts-II-Final-Mix-SLPM-66675-J--29443 Kingdom Hearts II - Final Mix (SLPM 66675) (J)]}} | *[http://forums.pcsx2.net/Thread-Kingdom-Hearts-II-Final-Mix-SLPM-66675-J--29443 Kingdom Hearts II - Final Mix (SLPM 66675) (J)]}} |
Revision as of 12:44, 1 March 2015
Kingdom Hearts II: Final Mix | |||||||||||||
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Japanese box art for Kingdom Hearts II: Final Mix+
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Developer(s): Square Enix
Genre: Action RPG, Remake
Wikipedia: Link
Game description: Kingdom Hearts II Final Mix expands on the original Kingdom Hearts II with new features and plot elements.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
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16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
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Runs above full speed. | |
NTSC-J | Windows |
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1.0.0 r5530 (19/01/2013) | GSDX |
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EE/VU Clamp: None/None, EE Cyclerate : 3, stays between 40-50FPS through out, Status | |
NTSC-J | ? |
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1.0.0 (r5350) | GSDX r4600 |
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All hacks have no substantial speedup, except MTVU (Multi-Threaded microVU1) which showed significant speedup. Scaling is the main drain of the game. Usually 55-60 FPS during fights and cutscenes. However, it may lag to around 40 FPS for a second or two with big explosions such as Fire effects (or in other instances). | Bot2345 |
NTSC-J | ? |
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1.0.0 (r5350) | GSDX r5334 sse2 |
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? | |
NTSC-J | Windows 7 64-bit |
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1.0.0 (r5350) | GSdx r5350 |
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Runs perfectly! | Paulie9990 |
Known Issues
Sunlight is seen through walls
- Status: Active
- Type: Minor
- Description: Sunlight is seen coming through walls.
- Workaround: Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town)
Character has lines following them on the ground
- Status: Active
- Type: Minor
- Description: Character has lines following them on the ground
- Workaround: Set MSAA to 0x in HW Hacks in the GSdx settings.
Gallery
Offical PCSX2 gameplay video:
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