Kingdom Hearts II: Final Mix: Difference between revisions

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{{infobox
{{infobox
|image            = Kingdom_Hearts_II_Final_Mix.jpeg
|image            = Kingdom_Hearts_II_Final_Mix.jpeg
|caption          = Japanese box art for Kingdom Hearts II: Final Mix+
|caption          = Kingdom Hearts II: Final Mix NTSC-J Cover
|developer        = Square Enix
|developer        = Square Enix
|genre            = Action RPG, Remake
|publisher        = [[Square Enix]]
|wikipedia        = [http://en.wikipedia.org/wiki/Kingdom_Hearts_II#Final_Mix Link]
|genre            = Action, RPG
|gameinfo          = Kingdom Hearts II Final Mix expands on the original Kingdom Hearts II with new features and plot elements.
|wikipedia        = [https://en.wikipedia.org/wiki/Kingdom_Hearts_II#Final_Mix Link]
|reviewlinks      =  
|gameinfo          = ''Kingdom Hearts II Final Mix'' improvements over the original, [[Kingdom Hearts II]], include an English voice cast, tweaks in all difficulty modes and a new "Serious Mode" difficulty, new areas and redesigned navigation maps, new scenes from the Japanese Manga, new boss battles against the mysterious Organization XIII, one of the fights that was a cut-scene in the original is now playable, and all censored parts of the game are no longer censored.
|reviewscore      =  
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/935702-kingdom-hearts-ii-final-mix- Link]
|widescreenpatch  = 1
|japan_rating      = A
|japanese          = SLPM-66675 & SLPM-55020 &  SE-W0004 &  SLPM-55021
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            =
|NTSCU            = 0
|serialsNTSCU      =
|serialsNTSCU      =
|CRCsNTSCU        =
|CRCsNTSCU        =
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|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              =
|PAL              = 0
|serialsPAL        =
|serialsPAL        =
|CRCsPAL          =
|CRCsPAL          =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SCES-60971<br />SLPM-55020 <small>(Ultimate Hits)</small><br />SLPM-55021 <small>(Ultimate Hits, disc 2)</small><br />SLPM-66675<br />SE-W0004 <small>(Limited Edition)</small>
|CRCsNTSCJ        = F266B00B
|CRCsNTSCJ        = F266B00B
|releasedateNTSCJ  = March 29, 2007
|releasedateNTSCJ  = March 29, 2007<br />June 26, 2008 <small>(Ultimate Hits)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  = 2
|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}
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|Comments=Runs perfectly!
|Comments=Runs perfectly!
|Tester=Paulie9990
|Tester=Paulie9990
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 8.1
|CPU=AMD FX-4350 Quad Core @4.20ghz
|GPU=Sapphire AMD R9 270X
|Revision=PCSX2 1.0.0
|Graphics=GSdx 5334 AVX DX11
|Sound=SPU2-X 2.0.0
|Comments=Very good frame rate at 4x scaling, always 60fps tiny bit of lag in the Data Boss room, but everywhere is always 60fps.
|Tester=Polowogs
}}
}}
{{TestingEntry
{{TestingEntry
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|Tester={{ForumUser|KurosakiUzamaki-01}}
|Tester={{ForumUser|KurosakiUzamaki-01}}
}}
}}
{{TestingFooter}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=Intel Core i7 2600
|GPU=AMD Radeon 7790
|Revision=v1.5.0-dev-1103-gfb2182d (2016-08-09)
|Graphics=*GSdx AVX
*Mode: HW DX11
|Sound=SPU2-X
|Comments=Runs 100% on DX11 Hardware, use OpenGL to fix the sunlight bug (tested on v1.5.0-dev-1103-gfb2182d)
|Tester=xVxXPrinceXxVx
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows 10
|CPU=AMD FX-4350 Quad Core @4.20ghz
|CPU=AMD FX-8350
|GPU=Sapphire AMD R9 270X
|GPU=Nvidia GTX 970
|Revision=PCSX2 1.0.0
|Revision=v1.5.0-dev-2760-g50b71f69d
|Graphics=GSdx 5334 AVX DX11
|Graphics=GSdx SSE4.1
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Very good frame rate at 4x scaling, always 60fps tiny bit of lag in the Data Boss room, but everywhere is always 60fps.
|Comments=Runs at (hacked) 60fps pretty well. Use speedhacks on Aggressive but disable EE Cycle Skipping and set EE Cyclerate back to normal. Make sure MTVU is on. Visual bloom flickers in hacked 60fps.
|Tester=Polowogs
|Tester=nuclearfarts
}}
}}
{{TestingFooter}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Arch Linux
|CPU=AMD Ryzen 5 3600
|GPU=AMD Radeon RX Vega 56
|Revision=1.7.0 (dev-13 g8bf6ba144)
<!--
* '''Speedhacks:'''
** mVU Flag Hack: ✓
** MTVU: ✓
-->
-->
|Graphics=GSdx 1.2.0 AVX2
<!--
* Renderer: OpenGL (Hardware)
* Internal Resolution: 5x Native
* Interlacing: Weave tff
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 4x
* CRC Hack Level: Partial
-->
|Sound=
* SPU2-X 2.0.0
* OnePAD 1.3.0
|Comments=
Minor graphical issues. Easier to see on higher resolutions. "Seams" in images, the cursor for example. The 60fps patch breaks Quick Run (makes it shorter) and makes some bosses and minigames hard/impossible. Without the patch those issues do not exist. The PS4 version has more issues than this one so I'd consider the experience superb.
|Tester=Bizlab
}}
{{TestingFooter}}
== Trivia ==
* Original names: '''キングダムハーツIIファイナルミックス+''' (SLPM-66675) & (SLPM-55020)
* Also known as '''Kingdom Hearts II: Final Mix+'''
* Kingdom Hearts II: Final Mix+ also contains [[Kingdom Hearts Re: Chain of Memories]]


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
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|IssueLevel=0
|IssueLevel=0
|Description=Sunlight is seen coming through walls.
|Description=Sunlight is seen coming through walls.
|Workaround=Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town)
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
}}
}}


{{Issue
|IssueName=English patch rom hack causes black screen on load
|IsFixed=1
|IssueLevel=-1
|Description=On launching the game PCSX2 will show a black screen for 5 minutes or so while trying to scan layer 1 of the iso. After this time you are brought to the main menu and the game can be played normally.
|Workaround=Making a save state on the main menu seems to reduce the load time to under 10 seconds. with or without loading from the save state that was created.
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Character has lines following them on the ground
|IssueName=Character has lines following them on the ground
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Character has lines following them on the ground
|Description=Character has lines following them on the ground
|Workaround=Set MSAA to 0x in HW Hacks in the GSdx settings.
|Workaround=Set MSAA to 0x in HW Hacks in the GSdx settings.
}}
}}
 
== Gameplay Screenshots ==
==Gallery==
<gallery widths="175px" heights="100px">
<gallery>
Khss10.jpg
File:Khss10.jpg
Khss210.jpg
File:Khss210.jpg
Khss610.jpg
File:Khss610.jpg
Khss710.jpg
File:Khss710.jpg
</gallery>
</gallery>


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