Kingdom Hearts II: Difference between revisions

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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-54114<br />SLES-54114/P <small>(Platinum)</small>
|serialsPAL        = SLES-54114<br />SLES-54114/P <small>(Platinum)</small><br />SLES-54232<br />SLES-54233<br />SLES-54234<br />SLES-54235
|CRCsPAL          = C398F477
|CRCsPAL          = C398F477
|releasedatePAL    = September 28, 2006<br />September 29, 2006<br />April 20, 2007 <small>(Platinum)</small>
|releasedatePAL    = September 28, 2006<br />September 29, 2006<br />April 20, 2007 <small>(Platinum)</small>
Line 25: Line 25:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66233<br />SLPM-55019 <small>(Ultimate Hits)</small>
|serialsNTSCJ      = SLPM-66233<br />SLPM-55019 <small>(Ultimate Hits)</small><br />SCAJ-20164
|CRCsNTSCJ        = 93F8A60B
|CRCsNTSCJ        = 93F8A60B
|releasedateNTSCJ  = December 22, 2005<br />June 26, 2008 <small>(Ultimate Hits)</small>
|releasedateNTSCJ  = December 22, 2005<br />June 26, 2008 <small>(Ultimate Hits)</small>

Revision as of 17:53, 16 September 2015

Kingdom Hearts II

North American box art for Kingdom Hearts II
Region NTSC-U:
Serial numbers: SLUS-21005
SLUS-21005GH (Greatest Hits)
Release date: March 28, 2006
2007 (Greatest Hits)
CRCs: DA0535FD
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-54114
SLES-54114/P (Platinum)
SLES-54232
SLES-54233
SLES-54234
SLES-54235
Release date: September 28, 2006
September 29, 2006
April 20, 2007 (Platinum)
CRCs: C398F477
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66233
SLPM-55019 (Ultimate Hits)
SCAJ-20164
Release date: December 22, 2005
June 26, 2008 (Ultimate Hits)
CRCs: 93F8A60B
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG
Wikipedia: Link
Game description: The sequel to Kingdom Hearts.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U(?) ?
  • Intel Core i7 920 @ 3.4 Ghz
  • GeForce GTX 285
0.9.8 r4463 GSDX r4459
  • SPU2-X 1.4
  • Lilypad 0.10.0
BIOS: USA v02.00, See Kingdom Hearts II: Final Mix for more information. Works fine, with minimal slowdown in some areas. Machina
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5480 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD FX-8350 @ 4.2 Ghz
  • GeForce GTX 660
1.3.0.0 (svn) GSdx (OpenGL) 0.1.16
  • SPU2-X 2.0.0
  • OnePAD r0-Dev 1.1.0
Works almost flawlessly. Sounds can get choppy during cutscenes and transitions. Apache-grey


Trivia

  • Japanese name: キングダム ハーツII (SLPM-66233), Ultimate Hits キングダムハーツ II (SLPM-55019)


Known Issues

Lights go through walls or objects

  • Status: Active
  • Type: Minor
  • Description: Lights, specifically sun lights, can be seen through walls or different objects.
  • Workaround: Press F9 to enable GSdx software mode. If you switch back to hardware mode this issue is fixed temporarily in hardware too. (Usually only in Twilight Town)

Character has lines following them on the ground

  • Status: Active
  • Type: Minor
  • Description: Character has lines following them on the ground.
  • Workaround: Set the MSAA setting to 0x in HW Hacks in the GSdx settings.

Screenshots

Public compatibility forum links