Kingdom Hearts II: Difference between revisions

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==The gallery==
== Screenshots ==  
<gallery>
<gallery widths="175px" heights="100px">
Kingdom_Hearts_II_Forum_1.jpg|KH2 - Gameplay (SLES-54114)
Kingdom_Hearts_II_Forum_1.jpg
KH2 - Gameplay 1.jpg|KH2 - Gameplay 01 (SLUS-21005)
KH2 - Gameplay 1.jpg
KH2 - Gameplay 2.jpg|KH2 - Gameplay 02 (SLUS-21005)
KH2 - Gameplay 2.jpg
KH2 - Mickey 01.jpg|KH2 - Playing as Mickey (01) (SLUS-21005)
KH2 - Mickey 01.jpg
KH2 - Mickey 02.jpg|KH2 - Playing as Mickey (02) (SLUS-21005)
KH2 - Mickey 02.jpg
</gallery>
</gallery>



Revision as of 19:15, 1 March 2015

Kingdom Hearts II

North American box art for Kingdom Hearts II
Region NTSC-U:
Serial numbers: SLUS-21005
Release date: 03/28/06
CRCs: DA0535FD
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-54114
Release date: 09/28/06
CRCs: C398F477
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66233
Release date: 12/22/05
CRCs: 93F8A60B
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG
Wikipedia: Link
Game description: The sequel to Kingdom Hearts.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
16 12 2012 1.1.0 r5480- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Runs above full speed.
NTSC-U(?) ?
  • Intel Core i7 920 @ 3.4 Ghz
  • GeForce GTX 285
0.9.8 r4463 GSDX r4459
  • SPU2-X 1.4
  • Lilypad 0.10.0
BIOS: USA v02.00, See Kingdom Hearts II: Final Mix for more information. Works fine, with minimal slowdown in some areas. Machina


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD FX-8350 @ 4.2 Ghz
  • GeForce GTX 660
1.3.0.0 (svn) GSdx (OpenGL) 0.1.16
  • SPU2-X 2.0.0
  • OnePAD r0-Dev 1.1.0
Works almost flawlessly. Sounds can get choppy during cutscenes and transitions. Apache-grey



Known Issues

Sun lights are seen thru walls

  • Status: Active
  • Type: Minor
  • Description: Sun lights are seen thru walls
  • Workaround: Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town)

Character has lines following them on the ground

  • Status: Active
  • Type: Minor
  • Description: Character has lines following them on the ground
  • Workaround: Set MSAA to 0x in HW Hacks in the GSdx settings.

Screenshots

Public compatibility forum links