Kingdom Hearts

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Kingdom Hearts
NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20370
Release date: September 17, 2002
CRCs: 0F6B6315
Windows Status: Playable
Linux Status: Playable
Mac Status: Playable
Region PAL:
Serial numbers: SCES-50970
Release date: November 15, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPS-25198
Release date: December 26, 2002
CRCs: 3E68955A
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 85/100
Game description: Play as Sora, Donald, and Goofy to fight the Heartless!

Winlogo.png Test configuration on Windows:

PCSX2 version: 1.1.0 r5619 (svn)
Graphics by GSDX: r5464
Sound by SPU2-X: 2.0.0
Pad plugin is LilyPad: 0.11.0
BIOS version: Any

Comments: Works great, played through the whole game, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes, Summons) But, only had one major crash with Chernabog (giant black devil in The End of the World) repeatedly, but other then that nothing major. Also, rather low on the scale of CPU demand. Hack comments:

  • EE CycleRate (3): noticeable speedup, setting it to 3 causes no issues.
  • INTC Sync Hack: small if any speedup, no issues.
  • Idle Loop Fast Forward: noticeable speedup, no issues.
  • mVU Flag Hack: Good speed up, no issues.
  • mVU Block Hack: Good Speed up, no issues
  • MTVU: Noticeable speedup with quad(4)core CPU's.

Linlogo.png Test configuration on Linux:

PCSX2 version: 1736
Graphics by ZZogl: 186
Sound by ZeroSPU2: untested
Pad plugin is ZeroPad: 0.9

Comments: Playable from start to finish. No specific issues, only Whales region is slow (30 fps). Resolve hack 1 recommended, slight improvement of picture. AA x4.

Pclogo.png PC specs used to test the game:

CPU: Intel Pentium Dual-Core E2160 (2.4GHz)
GPU: Geforce 9600GT

Comments: Only slow in a couple places, mostly 60+ FPS.

Known issues:

Sun lights are seen thru walls

  • Solution - Use GSdx software mode.

(Only noticeable on the Destiny Islands, and even then, you still have to look hard, not really worth the graphics degradation for it)

Visual Artifacts in subtitles when using scaling

  • Solution - Use PCSX2 SVN r5560 or newer and use the TC offset hack with (525,0).

Repeated Crashes at/around same spot

  • Solution - Use GSdx DirectX 9 in native or DirectX 9 software mode, uses the recommended settings bar to safest possible settings, and turn of all hacks that may compromise compatibility (widescreen hack OK) until out of area (Defeating a boss/world).
      • Please note: If above issue does not fix or help alleviate crashing, set EE and VU to full and extra (respectively).****

See also