Kingdom Hearts: Difference between revisions

added alot of new info and solutions to know issues, clearup some confusing text
(added clearer info)
(added alot of new info and solutions to know issues, clearup some confusing text)
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|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 1.1.0 r5492 (svn)
|pcsx2ver          = 1.1.0 r5619 (svn)
|gsname            = GSDX
|gsname            = GSDX
|gsver            = r5464
|gsver            = r5464
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* '''mVU Block Hack:''' Good Speed up, no issues
* '''mVU Block Hack:''' Good Speed up, no issues
* '''MTVU:''' Noticeable speedup with 4+ core CPU's.
* '''MTVU:''' Noticeable speedup with 4+ core CPU's.
|comment          = Works great,played through Hollow Bastion so far with 5x scaling, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes)  But, no crashes or anything, will report more if I find any more issues they . Also, rather low on the scale of CPU demand.
|comment          = Works great, played through the whole game, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes, Summons)  But, only had one major crash with Chernabog  (giant black devil in The End of the World) repeatedly, but other then that nothing major. Also, rather low on the scale of CPU demand.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    = 1736
|linuxpcsx2ver    = 1736
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===Visual Artifacts in subtitles when using scaling===
===Visual Artifacts in subtitles when using scaling===
* Solution - Use PCSX2 r5560 or newer and use the TC offset hack with 525,0
* Solution - Use PCSX2 r5560 or newer and use the TC offset hack with 525,0
===Repeated Crashes at/around same spot===
* Solution - Use GSdx DirectX 9 in native or DirectX 9 software mode, uses the reccomended settings bar to safest possible settings, and turn of all hacks that may compromise compatibility (widescreen hack OK) until out of area (Defeating a boss/world).
    
    
==See also==
==See also==
ninja
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