Difference between revisions of "Kingdom Hearts"

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* '''mVU Block Hack:''' Good Speed up, no issues
 
* '''mVU Block Hack:''' Good Speed up, no issues
 
* '''MTVU:''' Noticeable speedup with 4+ core CPU's.
 
* '''MTVU:''' Noticeable speedup with 4+ core CPU's.
|comment          = Works great,played through Halloween Town so far, which was the only place in the game I had slowdown so far (during Oogie Boogie's Boss Fight)  But, no crashes or anything, will report more if I find any more issues. Also the minor graphical glitches in the subtitle text are due to upscaling, nothing can be done there. Also, rather low on the scale of CPU demand.
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|comment          = Works great,played through Hollow Bastion so far with 5x scaling, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes)  But, no crashes or anything, will report more if I find any more issues they . Also, rather low on the scale of CPU demand.
 
<!-- Linux specs -->
 
<!-- Linux specs -->
 
|linuxpcsx2ver    = 1736
 
|linuxpcsx2ver    = 1736

Revision as of 02:25, 8 March 2013


Kingdom Hearts
Kh1.jpg
NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20370
Release date: September 17, 2002
CRCs: 0F6B6315
Windows Status: Playable
Linux Status: Playable
Mac Status: Playable
Region PAL:
Serial numbers: SCES-50970
Release date: November 15, 2002
CRCs: F52FB2BE
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPS-25198
Release date: December 26, 2002
CRCs: 3E68955A
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 85/100
Game description: Play as Sora, Donald, and Goofy to fight the Heartless!

Winlogo.png Test configuration on Windows:

PCSX2 version: 1.1.0 r5492 (svn)
Graphics by GSDX: r5464
Sound by SPU2-X: 2.0.0
Pad plugin is LilyPad: 0.11.0
BIOS version: Any

Comments: Works great,played through Hollow Bastion so far with 5x scaling, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes) But, no crashes or anything, will report more if I find any more issues they . Also, rather low on the scale of CPU demand. Hack comments:

  • EE CycleRate (3): noticeable speedup, setting it to 3 causes no issues.
  • INTC Sync Hack: small if any speedup, no issues.
  • Idle Loop Fast Forward: noticeable speedup, no issues.
  • mVU Flag Hack: Good speed up, no issues.
  • mVU Block Hack: Good Speed up, no issues
  • MTVU: Noticeable speedup with 4+ core CPU's.

Linlogo.png Test configuration on Linux:

PCSX2 version: 1736
Graphics by ZZogl: 186
Sound by ZeroSPU2: untested
Pad plugin is ZeroPad: 0.9

Comments: Playable from start to finish. No specific issues, only Whales region is slow (30 fps). Resolve hack 1 recommended, slight improvement of picture. AA x4.


Pclogo.png PC specs used to test the game:

CPU: Intel Pentium Dual-Core E2160 (2.4GHz)
GPU: Geforce 9600GT

Comments: Only slow in a couple places, mostly 60+ FPS.


Known issues:

Sun lights are seen thru walls

  • Solution - Use GSdx software mode.

(Really only noticeable on the Destiny Islands, and even then, you still have to look hard, not really worth the graphics degradation for it)

Visual Artifacts in subtitles when using scaling

  • Solution - Use PCSX2 r5560 or newer and use the TC offset hack with 525,0

See also