Kingdom Hearts: Difference between revisions

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==See also==
{{Kingdom Hearts series}}
 
*[[Kingdom Hearts Re: Chain of Memories]]
*[[Kingdom Hearts II]]
*[[Kingdom Hearts II: Final Mix]]

Revision as of 15:11, 9 November 2014

Kingdom Hearts

NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20370
Release date: September 17, 2002
CRCs: 0F6B6315
Windows Status: Playable
Linux Status: Playable
Mac Status: Playable
Region PAL:
Serial numbers: SCES-50970
Release date: November 15, 2002
CRCs: F52FB2BE
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25198
Release date: December 26, 2002
CRCs: 3E68955A
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 85/100
Game description: Play as Sora, Donald, and Goofy to fight the Heartless!


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
r3113 0.9.7 GSDX r3068 0.1.16
  • SPU2-X r3117 1.4.0
  • LilyPad r2930 0.10.0
FPS: 60, Works great. Sev7en77
NTSC-U (?) ?
  • Intel Pentium Dual-Core E2160 (2.4GHz)
  • Geforce 9600GT
0.9.8 r4600 GSDX r4600
  • SPU2-X 2.0.0
  • LilyPad 0.10.0
Hacks: INTC, Wait Idle Loop, mVU Flag Hack. Only slow in a couple places, mostly 60+ FPS. Machina
NTSC-U (?) ?
  • ?
  • ?
0.9.9 r5001 GSDX r5012
  • SPU2-X ?
  • LilyPad ?
EE CycleRate (3): noticeable speedup. INTC Sync Hack: small if any speedup. Idle Loop Fast Forward: noticeable speedup. mVU Flag Hack: Good speed up. mVU Block Hack: Good Speed up. MTVU: Noticeable speedup. Only played the beginning. Only issues are of course the minor graphical glitches in the subtitle text due to upscaling. Rather low on the scale of CPU demand. Hellbringer616
NTSC-U (?) ?
  • ?
  • ?
1.1.0 r5619 (svn) GSDX r5464
  • SPU2-X ?
  • LilyPad ?
Works great, played through the whole game, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes, Summons) But, only had one major crash with Chernabog (giant black devil in The End of the World) repeatedly, but other then that nothing major. Also, rather low on the scale of CPU demand. Bot2345


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • C2D 2.4GHz
  • HD4850
1736 ZZogl 186
  • ZeroSPU2
  • ZeroPad 0.9
Playable from start to finish. No specific issues, only Whales region is slow (30 fps). Resolve hack 1 recommended, slight improvement of picture. AA x4. 188.134.4.34



Known Issues

Sunlight is seen through walls/objects

  • Status: Active
  • Type: Minor
  • Description: Sunlight is sometimes seen through various walls/objects.
  • Workaround: Use GSdx software mode. (Only noticeable on the Destiny Islands, and even then, you still have to look hard, not really worth the graphics degradation for it)

Visual artifacts in subtitles when using scaling

  • Status: Active
  • Type: Minor
  • Description: Visual artifacts in subtitles when using scaling.
  • Workaround: Use PCSX2 SVN r5560 or newer and use the TC offset hack with (525,0).

Repeated Crashes at/around same spot

  • Status: Active
  • Type: Serious
  • Description: Repeated Crashes at/around same spot.
  • Workaround: Use GSdx DirectX 9 in native or DirectX 9 software mode, uses the recommended settings bar to safest possible settings, and turn of all hacks that may compromise compatibility (widescreen hack OK) until out of area (Defeating a boss/world). If that does not fix or help alleviate crashing, set EE and VU to full and extra (respectively).