King of Fighters: Maximum Impact: Difference between revisions

m
1 revision imported
No edit summary
m (1 revision imported)
 
(13 intermediate revisions by 3 users not shown)
Line 3: Line 3:
|caption          =  
|caption          =  
|developer        = SNK Playmore
|developer        = SNK Playmore
|publisher        = SNK NeoGeo
|publisher        = [[SNK Playmore]] (JP, US), [[Ignition Entertainment]] (EU, AU)
|genre            = Fighting
|genre            = Action, Fighting
|wikipedia        = [http://en.wikipedia.org/wiki/The_King_of_Fighters:_Maximum_Impact Link]
|wikipedia        = [http://en.wikipedia.org/wiki/The_King_of_Fighters:_Maximum_Impact Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/king-of-fighters-maximum-impact Metacritic]
|gameinfo          = The first-ever 3D version of King of Fighters has finally arrived, complete with all your favorite SNK characters. In King of Fighters: Maximum Impact, rival gangs are vying for the chance to rule the underworld of Southtown. As one of more than 16 fighters, you must prove that you're the greatest fighter in the world in five gameplay modes, including Story, Versus, Survival, Practice, and Training. The game's enhanced character movement lets you perform four new jumps, powerful combo moves, and the new Knock Back Attack.<br />
|reviewscore      = 64/100
King of Fighers: Maximum Impact is the first KOF title to be designed specifically for the PlayStation 2, rather than being based on any existing SNK arcade version. Maximum Impact features 24 of the most popular KOF characters such as Terry Bogard and Kyo Kusanagi all rendered in 3D. The game also features six brand new characters to the franchise, 4 unlockable characters, and a wide assortment of detailed battlegrounds and fighting maneuvers.
|gameinfo          = King of Fighers: Maximum Impact is the first KOF title to be designed specifically for the PlayStation 2, rather than being based on any existing SNK arcade version. Maximum Impact features 24 of the most popular KOF characters such as Terry Bogard and Kyo Kusanagi all rendered in 3D. The game also features six brand new characters to the franchise, 4 unlockable characters, and a wide assortment of detailed battlegrounds and fighting maneuvers.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919020-king-of-fighters-maximum-impact Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919020-king-of-fighters-maximum-impact Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/king-of-fighters-maximum-impact Metacritic]|64/100}}
|au_rating        = M
|eu_rating        = 12+
|na_rating_text    = Suggestive Themes, Violence
|na_rating        = T
|ko_rating        = 12
|japan_rating      = B
|japanese          = SLES-52898 & SLPS-25386
|english          = SLES-52898 & SLUS-20923
|widescreenpatch  = 1
|korean            = SLKA-25211
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 22: Line 33:
|serialsPAL        = SLES-52898
|serialsPAL        = SLES-52898
|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = July 1, 2005
|releasedatePAL    = July 1, 2005<br />2005 <small>(Australia)</small>
|statusPAL        =  
|statusPAL        =  
|linuxstatusPAL    =  
|linuxstatusPAL    =  
Line 28: Line 39:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25386
|serialsNTSCJ      = SLKA-25211 <small>(Korea)</small><br />SLPS-25386
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = August 12, 2004
|releasedateNTSCJ  = September 3, 2004 <small>(Korea)</small><br />August 12, 2004
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
Line 52: Line 63:
*Last tested on PCSX2 0.9.4, unknown status with 0.9.8 or newer., Playable but slow.
*Last tested on PCSX2 0.9.4, unknown status with 0.9.8 or newer., Playable but slow.
|Tester=Machina
|Tester=Machina
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz (only 2 cores)
|GPU=ATI 6950 2048MB
|Revision=v1.5.0-dev-896-gcf48e9d-windows-x86
|Graphics=GSDX SSE41 (D3D11 Hardware)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Bios: Japan v02.50<br />Works Fine with Full Speed.
|Tester=Spirit
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home
|CPU=AMD Ryzen 3 2300U
|GPU=AMD Radeon RX Vega 6
|Revision=PCSX2 Nightly 1.7.2672
|Graphics=GSdx
<!--
* Rendering: Direct3D11 Software
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: Off (Default)
* Native Resolution: 640x448
-->
|Sound=Build-in
|Comments=BIOS: USA v2.30, D3D11 Software and Hardware with Native Resolution. 60FPS in Menus and 43~48FPS in-game.
|Tester=El-Chamemo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 73: Line 116:


== Trivia ==
== Trivia ==
* Original names: '''KOFマキシマムインパクト''' (SLPS-25386)
* Original names: '''KOFマキシマムインパクト''' (SLPS-25386), '''킹 오브 파이터즈: 맥시멈 임팩트''' (SLKA-25211)
* Also known as '''KOF: Maximum Impact'''
* Also known as '''KOF: Maximum Impact'''


67,565

edits