Difference between revisions of "Killzone"

From PCSX2 Wiki
Jump to navigation Jump to search
(added some data removed stub)
Line 28: Line 28:
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = October 27, 2005
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =

Revision as of 16:29, 26 May 2012

PAL Coverart
Region NTSC-U:
Serial numbers: SCUS 97402
Release date: November 2, 2004
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES 52004
Release date: November 26, 2004
CRCs: 6624A78C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: October 27, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Guerrilla Games
Genre: FPS
Wikipedia: Link

Winlogo.png Test configuration on Windows:

PCSX2 version: r4600
Graphics by GSDX: r4643 0.1.16
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is LilyPad: r4510 0.10.0
DVD plugin is Linuz Iso: r4600 0.9.0


  • Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, EE Cyclerate 1
  • Full screen graphical glitch, edit your GSDX.ini add in allowhacks=1 at the end. Now go to GSDX options and enable Alpha Hack. The ini can be found in your documents\pcsx2 folder or in the PCSX2 program folder.
  • Don't enable scaling until you are at the main menu, the opening "Sony computer entertainment x presents" screen suffers sever slowdowns with it enabled.

Linlogo.png Test configuration on Linux:

PCSX2 version:
Graphics by GSdx:
Sound by SPU2-X: 2.0.0
Pad plugin is Onepad: 1.1.0
DVD plugin is EFP: 0.4.0
BIOS version: USA 2.20

Comments: I get really low fps 10~15, with superVU set, goes up to 20, but the game randomly crashes. Hack comments: Speed hacks, ON. VUs set to superVU.

Pclogo.png PC specs used to test the game:

CPU: Core i5 2500k @ stock settings Core2Duo E8400 3.0GHz
GPU: MSI GTX 470 Hawk @ 758 core AMD HD5670 1GB

Comments: Very CPU heavy game.