Killzone: Difference between revisions

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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97402<br />SCUS-97517 <small>(Greatest Hits)</small><br />SCUS-97432 <small>(Regular Demo)</small>
|serialsNTSCU      = SCUS-97402<br />SCUS-97517 <small>(Greatest Hits)</small><br />SCUS-97432 <small>(Regular Demo)</small><br />SCUS-97431 <small>(Public Beta V1.0)</small>
|CRCsNTSCU        = CAAEC49C
|CRCsNTSCU        = CAAEC49C
|releasedateNTSCU  = November 2, 2004<br />August 25, 2005 <small>(Greatest Hits)</small>
|releasedateNTSCU  = November 2, 2004<br />August 25, 2005 <small>(Greatest Hits)</small>

Revision as of 18:17, 22 October 2015

Killzone

Killzone NTSC Cover
Game general and emulation properties:
CPU intensive game
Software rendering only
Region NTSC-U:
Serial numbers: SCUS-97402
SCUS-97517 (Greatest Hits)
SCUS-97432 (Regular Demo)
SCUS-97431 (Public Beta V1.0)
Release date: November 2, 2004
August 25, 2005 (Greatest Hits)
CRCs: CAAEC49C
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-52004
SCES-52004/P (Platinum)
SCES-52893
SCED-52899 (Bonus Disc)
SCES-52893/P (Platinum)
Release date: November 26, 2004
June 10, 2005 (Platinum)
CRCs: 6624A78C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66151
SCKA-20048
SCKA-20078 (PlayStation 2 Big Hit Series)
Release date: August 30, 2005
October 27, 2005
June 30, 2006 (BigHit Series)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Guerrilla Games
Publisher(s): Sony Computer Entertainment
Genre: FPS
Wikipedia: Link
Game review links: Gamespot
Game review score: 6.9/10
Game description: Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four playable characters and several gameplay modes including single-player, multiplayer and online play for up to 16 people. Killzone allows players to equip themselves with an armory of more than 27 different weapons including 21 first-person weapons, five emplaced weapons, and hand grenades. More than 45 levels, encompassing 11 intricately detailed environments showcase the harsh setting of a war-ridden planet, coupled with a unique graphical style designed to capture the grit and realism of intense military engagements.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Core i5-3570k @ 3.4GHz
  • Intel HD Graphics 4000
0.9.8 r4600 GSDX r4600 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, EE Cyclerate 1; GSDX: Alpha Hack, Skipdraw 2. Full screen graphical glitch, edit your inis/GSDX.ini add in allowhacks=1 at the end. Now go to GSDX options and enable Alpha Hack, and set Skipdraw to 2. Don't enable scaling until you reach the main menu, it causes the opening SCEE credits to run at ~15fps. Quad-core HIGHLY recommended. Soren121
NTSC-U/PAL ?
  • Core i5-2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core
r4600 GSDX r4643 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
40-50 PAL 50-60 NTSC, Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, EE Cyclerate 1. Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, EE Cyclerate 1. Don't enable scaling until you are at the main menu, the opening "Sony computer entertainment x presents" screen suffers sever slowdowns with it enabled. Very CPU heavy game. Lagahan
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5480 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Picture is sliced ingame if gsdx is in hardware mode. Looks fine in software mode. Crashes shortly ingame.
PAL Windows
  • Intel Core i7 4770 @ 3.4Ghz
  • Nvidia GTX 770 4096MB
1.1.0 (SVN) r5754 GSDX
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), None, Played through the first level of the campaign, and a few rounds on various maps in the "Battlefields" mode., Semi-transparent white and grey vertical bars covering the entire screen (broken bloom effect?) in Direct3D11 (Hardware) mode. Skipdraw = 2 fixes it. Software mode crashes within two minutes of entering gameplay.
PAL Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5857 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), no bugs in software mode,weapons,status,characters,scenario all its fine.


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Core2Duo E8400 3.0GHz
  • AMD HD 5670 1GB
0.9.9.0 GSdx 0.1.1.6
  • SPU2-X 2.0.0
  • Onepad 1.1.0
USA 2.20 Speed hacks, ON. VUs set to superVU. I get really low fps 10~15, with superVU set, goes up to 20, but the game randomly crashes. Joder666


Trivia

  • Original names: KILLZONE (SLPM-66151), キルゾーン (SLPM-66151)


The gallery


Public compatibility forum links