Killer7: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i5 2500K @ 4.3Ghz
|GPU=Gigabyte Geforce GTX660 Windforce OC 2 GB
|Revision=v1.1.0 r5730
|Graphics=GSdx v0.1.16 r5726
|Sound=
*SPU2-X v2.0.0 r5729
*?
|Comments=Europe v01.70(27/02/2003), EE/VU Clamp: Full/Extra+Preserve Sign, Recommended,MTVU, Targeting is close to impossible with any hardware renderer, much similar to the Fatal Frame series targeting issue. Works fine in SW renderer.
|Tester={{ForumUser|Bositman}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2