Kill.switch: Difference between revisions

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* Renderer: OpenGL Hardware
* Enable fast DVD: Yes
* Enable fast DVD: Yes
* MTVU: Yes
* MTVU: Yes

Latest revision as of 10:50, 31 October 2020

North American box art
Game general and emulation properties:
ESRB rating: T (Strong Language, Violence)
PEGI rating: 16+
Widescreen supported natively
Progressive scan supported
Languages supported:
English: SCES-52124 & SLUS-20706
German: SCES-52124
French: SCES-52124
Spanish: SCES-52124
Italian: SCES-52124
Region NTSC-U:
Serial numbers: SLUS-20706
Release date: October 28, 2003
CRCs: ECC849C5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-52124
Release date: February 20, 2004
Windows Status: ?
Linux Status: Playable
Mac Status: ?

Developer(s): Namco
Publisher(s): Namco (US), SCEE (EU)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: IGN7.8/10, Metacritic73/100
Game description: In kill.switch, you will take on the role of a highly skilled military operative with orders to start a war. Travel to global 'hotspots' such as the Middle East, the Caspian Sea region, and North Korea. Hide behind objects in your environment and lay down suppressing fire without even looking. Fight through 15 action-packed scenarios featuring diverse missions and objectives that span the globe. As the story unfolds, you'll begin to discover what's behind your dark agenda.
The game is a remotely controlled super-soldier, Nick Bishop (voiced by Adam Baldwin). For most of the game the soldier is remotely controlled by a man known only as "Controller" (voiced by Chuck McQuary). Controller is apparently using a direct neural connection to Bishop. Bishop's suppressed memories occasionally break through, causing Controller headaches. The memories feature a woman and the phrase, "Say my name." Controller, under orders from a man named Archer (voiced by Marcus McCollum), uses Bishop in a series of combat missions designed to convince two nations or groups known as the North and the West to go to war.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5800- GSdx r5800 SSSE3
  • SPU2-X 2.0.0 r5800
  • LilyPad 0.11.0 r5800
Game works fine and stable at a good speed.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5875 GSdx 10 (Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game looks great at 6X native resolution. Noticed some extremely light slowdown/hitching, but game was still running at 60FPS. Bios v 2.0 was used. Zrooney

Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Debian 10
  • Intel Core i5-4570 CPU @ 3.20 GHz
  • NVIDIA GeForce GTX 760 2 GB
GSdx 1.2.0 AVX2
  • SPU2-X 2.0.0
  • OnePAD 0 2.0.0
Runs at full speed without issues. Ratchet66


  • The game has a 16:9 widescreen mode that results in a smaller portion of the world being visible when enabled.

Public compatibility forum links