Jurassic Park: Operation Genesis: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-62346 | |serialsNTSCJ = SLPM-62346<br />VW097-J1<br />SLPM-62512 <small>(Konami the Best)</small><br />VW097-J2 <small>(Konami the Best)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = October 16, 2003<br />July 22, 2004 <small>(Konami the Best)</small> | |releasedateNTSCJ = October 16, 2003<br />July 22, 2004 <small>(Konami the Best)</small> |
Revision as of 19:25, 21 August 2015
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
1.1.svn5816 | GSDX |
|
USA v02.20(10/02/2006), The game is not exactly good to play with hardware mode yet due to various graphic glitches. In software mode the experience is much better. Text in menus, and various glitches during regular gameplay (Sky, bushes, ground, etc) are visible in hardware mode. In software mode these glitches will eventually disappear after a few seconds. | |
PAL | Windows |
|
1.3.svn5932 | GSDX |
|
USA v02.20(10/02/2006) a little slow,the game still unchanged yet,after all is playable in software mode, Illegible words in menu,glitchs in the game scenario(sky,bushs,ground and others) in hardware mode,in software mode sometimes glitchs will remain for seconds and back to normal. |
Trivia
- Also known as Keiei Simulation: Jurassic Park (JP)