James Bond 007: Agent Under Fire: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = 007_Agent_Under_Fire.jpg
{{infobox game
|caption          = PAl cover
|image            =
|developer        = [[Electronic Arts|EA Redwood Shores]]
|caption          =
|publisher        = [[Electronic Arts]]
|developer        =
|genre            = Action, Shooter, Arcade
|genre            =
|wikipedia        = [http://en.wikipedia.org/wiki/007:_Agent_Under_Fire Link]
|wikipedia        =
|gameinfo          = Driven by a completely new and original storyline, James Bond 007: Agent Under Fire is a first-person action game that balances furious action and stealth tactics.  An evil world organization has been replacing world leaders with their more docile clones and it's up to you to put a stop to it.  As Bond, you'll encounter villains and allies, both new and familiar, detailed 3D environments, and spy-packed, fast-action gameplay. And don't worry, Q will provide you with all the innovative weapons, sophisticated spy-craft, and state-of-the-art gadgets that Bond fans expect.
|gameinfo          =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914164-james-bond-007-agent-under-fire Link]
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/james-bond-007-agent-under-fire Metacritic]|72/100}}
|na_rating_text    = Suggestive Themes, Violence
|na_rating        = T
|ko_rating        = ALL
|multitap          = 1
|swedish          = SLES-50539
|dutch            = SLES-50539
|spanish          = SLES-50539
|french            = SLES-50539
|german            = SLES-50539
|english          = SLES-50539 & SLUS-20265 & SLUS-20265GH
|widescreenpatch  = 1
|korean            = SLPM-67505
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20265<br />SLUS-20265GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = November 13, 2001<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50539<br />SLES-50539/P <small>(Platinum)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = November 30, 2001<br />April 11, 2003 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
Line 26: Line 40:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-67505 <small>(Korea)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = November 13, 2001 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}


==Bugs==
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
*The game hangs at the beggining of the second cutscene making it unplayable.
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=06 02 2013 1.1.0 r5546-
|Graphics=GSdx 5542 SSE41 [03 02 2013]
|Sound=
*SPU2-X 2.0.0 [05 02 2013]
*LilyPad 0.11.0 [13 01 2013]
|Comments=Runs above full speed., Minor graphics glitching on some floor textures.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingFooter}}
 
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
 
== Trivia ==
* Original names: '''007 에이전트 언더 화이어''' (SLPM-67505)
* Also known as '''James Bond 007 in... Agent Under Fire''', '''007: Agent Under Fire'''
 
==Known Issues==
 
{{Issue
|IssueName=Corrupted textures
|IsFixed=0
|IssueLevel=1
|Description=Bad textures appear on surfaces close to the player on all GSdx modes.
|Workaround=None
 
<gallery widths="175px" heights="100px">
File:20170807045738 1.jpg|OpenGL hardware mode (Native IR)
File:20170807051607 1.jpg|D3D11 hardware mode (Native IR)
File:20170807053811 1.jpg|OpenGL software mode
</gallery>
}}
 
{{Issue
|IssueName=Blurry/misaligned UI
|IsFixed=0
|IssueLevel=0
|Description=Text and other UI elements appear blurry and misaligned.
|Workaround=In GSdx settings, change Interlacing from "Auto" to "Weave tff (saw-tooth)."
 
<gallery widths="175px" heights="100px">
File:20170807040659 1.jpg|Auto interlacing
File:20170807040718 1.jpg|Weave tff (saw-tooth) interlacing
</gallery>
}}
 
{{Issue
|IssueName=UI elements not layered correctly
|IsFixed=0
|IssueLevel=0
|Description=In Software GSdx modes, some UI elements appear in the background when they should be in the foreground, and vice-versa.
|Workaround=Use Hardware mode.
 
<gallery widths="175px" heights="100px">
File:20170807041619 1.jpg|OpenGL software mode
File:20170807041606 1.jpg|OpenGL hardware mode (Native IR)
</gallery>
}}
 
[[Category:temp Navbox required]]
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-James-Bond-007-Agent-Under-Fire-SLUS-20265-U--30070 James Bond 007 - Agent Under Fire (SLUS 20265) (U)]}}
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