James Bond 007: Agent Under Fire: Difference between revisions
Jump to navigation
Jump to search
RaTcHeT302 (talk | contribs) No edit summary |
m (same here. it will be automatically added to broken category) |
||
Line 13: | Line 13: | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = | ||
|statusNTSCU = | |statusNTSCU = 0 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = |
Revision as of 14:11, 31 March 2012
James Bond 007: Agent Under Fire | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Test configuration on Windows:
PCSX2 version: | untested |
Graphics by GSDX: | untested |
Sound by SPU2-X: | untested |
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | ? |
GPU: | ? |
Bugs
- The game hangs at the beggining of the second level making it unplayable.