Jak and Daxter: The Precursor Legacy

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Jak and Daxter: The Precursor Legacy

Jak and Daxter: The Precursor Legacy cover art
Region NTSC-U:
Serial numbers: SCUS-97124
Release date: December 3rd, 2001
CRCs: 472E7699
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50361
Release date: December 7, 2001
CRCs: 9C712FF0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: December 20, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Naughty Dog
Genre: Platformer
Wikipedia: Link
Game review links: Metacritic
Game review score: 90/100


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 64bit, 4GB ram
  • Intel Core i5-750 @ 2.67GHz
  • NVIDIA Geforce GTX280
0.9.8 GSdx 4600 (MSVC 15.00, SSE2) 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad svn (r4510) 0.10.0
BIOS: USA v2.20 (10/02/2006), HACKS: "Aggressive" preset, Must used 'Interlaced' in GSdx, or PCSX2 will freeze. Must boot the game in fast mode with Shade Boost, FXAA and FX shader turned off or else PCSX2 will crash. These can be turned on again once you start playing. Extradessert



Bugs

  • Jak, Daxter, and most other characters have "glitchy" eyes, aka a black hole where the eye is supposed to be. Software mode in GSdx fixes this or activate microVU Hacks.
  • Characters have weird shadows, Alpha hack in GSdx seems to fix this.
  • Characters are weird colors in game, software mode fix this