Jak and Daxter: The Precursor Legacy

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Jak and Daxter: The Precursor Legacy

Jak and Daxter: The Precursor Legacy cover art
Region NTSC-U:
Serial numbers: SCUS-97124
Release date: December 3rd, 2001
CRCs: 472E7699
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50361
Release date: December 7, 2001
CRCs: 9C712FF0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: December 20, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Naughty Dog
Genre: Platformer
Wikipedia: Link

Test configuration on Windows:

PCSX2 version: 0.9.8
Graphics by GSdx: 4600 (MSVC 15.00, SSE2) 0.1.16
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is LilyPad: svn (r4510) 0.10.0
BIOS version: USA v2.20 (10/02/2006)

Comments: Must used 'Interlaced' in GSdx, or PCSX2 will freeze. Must boot the game in fast mode with Shade Boost, FXAA and FX shader turned off or else PCSX2 will crash. These can be turned on again once you start playing. Hack comments: "Aggressive" preset

Test configuration on Linux:

PCSX2 version: Not Tested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i5-750 @ 2.67GHz
GPU: NVIDIA Geforce GTX280

Comments: Windows 7 64bit, 4GB ram

Bugs

  • Jak, Daxter, and most other characters have "glitchy" eyes, aka a black hole where the eye is supposed to be. Software mode in GSdx fixes this or activate microVU Hacks.
  • Characters have weird shadows, Alpha hack in GSdx seems to fix this.
  • Characters are weird colors in game, software mode fix this