Jak and Daxter: The Precursor Legacy: Difference between revisions

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|serialsPAL        = SCES-50361
|CRCsPAL          =
|CRCsPAL          = 0x9C712FF0
|releasedatePAL    = December 7, 2001
|releasedatePAL    = December 7, 2001
|statusPAL        =
|statusPAL        = 2
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Revision as of 12:51, 4 May 2014

Jak and Daxter: The Precursor Legacy

Jak and Daxter: The Precursor Legacy cover art
Region NTSC-U:
Serial numbers: SCUS-97124
Release date: December 3rd, 2001
CRCs: 0x472E7699
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50361
Release date: December 7, 2001
CRCs: 0x9C712FF0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: December 20, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Naughty Dog
Genre: Platformer
Wikipedia: Link

Test configuration on Windows:

PCSX2 version: 0.9.8
Graphics by GSdx: 4600 (MSVC 15.00, SSE2) 0.1.16
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is LilyPad: svn (r4510) 0.10.0
BIOS version: USA v2.20 (10/02/2006)

Comments: Must used 'Interlaced' in GSdx, or PCSX2 will freeze. Hack comments: "Aggressive" preset

Test configuration on Linux:

PCSX2 version: Not Tested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i5-750 @ 2.67GHz
GPU: NVIDIA Geforce GTX280

Comments: Windows 7 64bit, 4GB ram

Bugs

  • Jak, Daxter, and most other characters have "glitchy" eyes, aka a black hole where the eye is supposed to be. Software mode in GSdx fixes this or activate microVU Hacks.
  • Characters have weird shadows, Alpha hack in GSdx seems to fix this.
  • Characters are weird colors in game, software mode fix this