Jak and Daxter: The Lost Frontier: Difference between revisions
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CrazySteve88 (talk | contribs) (added config, tested two different builds to make sure the newest wasn't somehow bugged, not sure why game has issues reaching 60FPS) |
CrazySteve88 (talk | contribs) m (forgot to change status to playable) |
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|CRCsNTSCU = 09651B23 | |CRCsNTSCU = 09651B23 | ||
|releasedateNTSCU = November 3, 2009 | |releasedateNTSCU = November 3, 2009 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = |
Revision as of 18:49, 19 November 2014
Developer(s): High Impact Games
Genre: Platformer
Wikipedia: Link
Game review links: Metacritic
Game review score: 72/100
Game description: The dynamic duo Jak and Daxter are back in an all-new adventure on PSP and PS2 that picks up the action where the previous trilogy left off. Whether battling Sky Pirates in a customizable aircraft or blasting Aeropeans with the punishing Gunstaff weapon, Jak and Daxters journey will take them beyond the edge of the Brink and into a war bigger than they ever could have imagined.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 8.1 Pro |
|
1.2.1 r700 | GSdx SSE2 r700 |
|
Game has issues reaching a steady FPS. On foot segments would run around 49-55FPS and flying segments were a little better at around 55-60FPS. I found that most hacks didn't do much to increase FPS. Enabling MTVU is a must and if your GPU can afford it enable 8 bit textures to get about 1-2 extra FPS. EE/VU stealing is not recommended as the game uses more than 905% for both. | CrazySteve88 |