Jak 3: Difference between revisions

128 bytes added ,  23 January 2018
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{{infobox
{{infobox
|image            = Jak_3_Coverart.jpg
|image            = Jak_3_Coverart.jpg
|caption          = NTSC-U cover
|caption          =
|developer        = Naughty Dog
|developer        = Naughty Dog
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO)
|genre            = Action, Platformer
|genre            = Action, Platformer
|wikipedia        = [https://en.wikipedia.org/wiki/Jak_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Jak_3 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919901-jak-3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919901-jak-3 Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/919901-jak-3/index.html GameRankings]|85/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/jak-3 Metacritic]|84/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/919901-jak-3/index.html GameRankings]|85/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/jak-3 Metacritic]|84/100}}
|gameinfo          = Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed.<br />
|gameinfo          = Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed.<br />
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|GPU=NVIDIA GeForce GTX 280
|GPU=NVIDIA GeForce GTX 280
|Revision=0.9.7 (r3113)
|Revision=0.9.7 (r3113)
|Graphics=GSdx 0.1.16 SSE2 (r3068)
|Graphics=GSdx SSE2 0.1.16 (r3068)
|Sound=
|Sound=
* SPU2-X 1.4.0 (r3117)
* SPU2-X 1.4.0 (r3117)
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|OS=?
|OS=?
|CPU=AMD Athlon II X4 630 @ 2.80 GHz
|CPU=AMD Athlon II X4 630 @ 2.80 GHz
|GPU=ATI Raedon HD 5770
|GPU=ATI Radeon HD 5770
|Revision=0.9.9 (r5078)
|Revision=0.9.9 (r5078)
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
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** VU0: superVU Recompiler
** VU0: superVU Recompiler
** VU1: microVU Recompiler
** VU1: microVU Recompiler
* SpeedHacks:
* Speedhacks:
** EE Cyclerate: 3
** EE Cyclerate: 3
** VU Cycle Stealing: 3
** VU Cycle Stealing: 3
** INTC Spin Detection
** INTC Spin Detection: ✓
** Wait Loop Detection
** Wait Loop Detection: ✓
** Fast CDVD
** Fast CDVD: ✓
** mVU Flag Hack
** mVU Flag Hack: ✓
** MTVU
** MTVU: ✓
</spoiler>
</spoiler>
|Graphics=GSdx 0.1.16 SSE41 (r5078)
|Graphics=GSdx 0.1.16 SSE41 (r5078)
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|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5480)
|Revision=1.1.0 (r5480)
|Graphics=GSdx SSE41 (r5442)
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed. For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable.
|Comments=Runs above full speed. For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.00(14/06/2004), use Full boot from BIOS in order to choose game language and get sound. Status: Playable
|Comments=USA v02.00(14/06/2004), use Full boot from BIOS in order to choose game language and get sound. Status: Playable
|Tester={{ForumUser|ZEROx}}
|Tester={{ForumUser|ZEROx}}
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==Trivia==
==Trivia==
* Original names: '''잭 3''' (SCKA-20040)
* Original names: '''잭 3''' (SCKA-20040)
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.
* The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3.




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{{Issue
{{Issue
|IssueName=Crash if paused during first race
|IssueName=Pause crash
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Pausing during the first race causes the game to crash .
|Description=The game crashes if paused during the first race of the game.
|Workaround=Do not pause the game.
|Workaround=There is no known workaround. Do not pause the game during this race.
}}
}}


{{Issue
{{Issue
|IssueName=Language bug
|IssueName=Stretched shadows
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The game starts always in Japanese even after the language was already set.
|Description=Objects have stretched shadows.
|Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language.
|Workaround=This can be resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "OpenGL (Hardware)", CRC Hack Level is set to "Partial" or "Automatic", and make sure Blending Unit Accuracy is set to at least "Basic".
}}
}}


{{Issue
{{Issue
|IssueName=Stretched shadows
|IssueName=Messed up textures.
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Objects have stretched shadows.
|Description=Broken textures at a distance.
|Workaround=This can be resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "OpenGL (Hardware)", CRC Hack Level to "Partial" and Blending Unit Accuracy to "Basic" or higher.
|Workaround=This can be partially resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, and set Mipmapping to "Basic".
}}
}}


{{Issue
{{Issue
|IssueName=Messed up textures.
|IssueName=Language bug
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=-1
|Description=Broken textures at a distance.
|Description=The game starts always in Japanese even after the language was already set.
|Workaround=This can be resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, and set Mipmapping to "Basic".
|Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language.
}}
}}


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