Ibara: Difference between revisions

23 bytes added ,  17 November 2015
Game description and info courtesy of www.gamefaqs.com, info contributor(s): LordAndrew, my_nam3_is_link, oliis
No edit summary
(Game description and info courtesy of www.gamefaqs.com, info contributor(s): LordAndrew, my_nam3_is_link, oliis)
Line 10: Line 10:
|gameinfo          = A notable feature of Ibara is the inclusion of a variable, real-time difficulty system by way of the Rank system. The player's rank increases as they acquire more items and cause more damage, increasing the difficulty of the game along with it. The number of enemies does not increase but the number of bullets fired towards the user does, often reaching a ridiculous level of bullet density.  
|gameinfo          = A notable feature of Ibara is the inclusion of a variable, real-time difficulty system by way of the Rank system. The player's rank increases as they acquire more items and cause more damage, increasing the difficulty of the game along with it. The number of enemies does not increase but the number of bullets fired towards the user does, often reaching a ridiculous level of bullet density.  
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930994-ibara Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930994-ibara Link]
|japan_rating      = B
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 0
|NTSCU            = 0
67,565

edits