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|gameinfo          = Solve the puzzles or join the tormented souls forever. You play Ico, a boy ostracized and entombed for being born with horns, as he solves a variety of puzzles to escape from a dangerous castle. Ico can leap over precipices and battle shadow wraiths and ethereal creatures with a swing of his walking staff. With the help of his friend Yorda, Ico encounters many mysteries in his quest, but one daunting question always remains: Is there ever a way out of this strange place?<br />
|gameinfo          = Solve the puzzles or join the tormented souls forever. You play Ico, a boy ostracized and entombed for being born with horns, as he solves a variety of puzzles to escape from a dangerous castle. Ico can leap over precipices and battle shadow wraiths and ethereal creatures with a swing of his walking staff. With the help of his friend Yorda, Ico encounters many mysteries in his quest, but one daunting question always remains: Is there ever a way out of this strange place?<br />
Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.
Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/367472-ico Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/367472-ico Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/ico/ps2-14833 IGN]|9.4/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ico Metacritic]|90/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/ico/ps2-14833 IGN]|9.4/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ico Metacritic]|90/100}}
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
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|ko_rating        = ALL
|ko_rating        = ALL
<!-- Language props -->
<!-- Language props -->
|chinese           = SCAJ-20099 & SCCS-40005
|simplified chinese = SCAJ-20099 & SCCS-40005
|korean            = SCPS-56001
|korean            = SCPS-56001
|italian          = SCED-50844 & SCES-50760
|italian          = SCED-50844 & SCES-50760
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|releasedatePAL    = March 22, 2002<br />February 17, 2006 <small>(Reprint)</small><br />2002 <small>(Australia; Limited Edition, Australia)</small>
|releasedatePAL    = March 22, 2002<br />February 17, 2006 <small>(Reprint)</small><br />2002 <small>(Australia; Limited Edition, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-11003<br />SCPS-19103 <small>(PlayStation 2 the Best)</small><br />SCPS-19151 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20099<br />SCPS-55001<br />SCKA-20028 <small>(PlayStation2 Big Hit Series)</small><br />PCPX-96322 <small>(Trial)</small><br />SCCS-40005<br />SCPS-56001
|serialsNTSCJ      = SCPS-11003<br />SCPS-19103 <small>(PlayStation 2 the Best)</small><br />SCPS-19151 <small>(PlayStation 2 the Best Reprint)</small><br />SCKA-20028 <small>(BigHit, Korea)</small><br />SCAJ-20099<br />SCPS-55001<br />PCPX-96322 <small>(Trial)</small><br />SCCS-40005<br />SCPS-56001
|CRCsNTSCJ        = B01A4C95
|CRCsNTSCJ        = 29C28734<br />B01A4C95<br />BF3A46DA <small>(China)</small>
|releasedateNTSCJ  = December 6, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />August 5, 2004 <small>(PlayStation 2 the Best Reprint)</small>
|releasedateNTSCJ  = December 6, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />August 5, 2004 <small>(PlayStation 2 the Best Reprint)</small><br />June 17, 2004 <small>(BigHit, Korea)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC
|Region=NTSC-U
|OS=Windows 8.1 x64
|OS=Windows 8.1 x64
|CPU=AMD Ryzen 5 1600 @ 3,8 GHz
|CPU=AMD Ryzen 5 1600 @ 3,8 GHz
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|Comments=Stable 60 FPS. 130 FPS in benchmark mode in a large scale room with the characters in focus.
|Comments=Stable 60 FPS. 130 FPS in benchmark mode in a large scale room with the characters in focus.
|Tester=IgelRM
|Tester=IgelRM
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-3570K @ 3.40 GHz (Overclocked to 4.70 GHz)
|GPU=NVIDIA GeForce GTX 670 (*2)
|Revision=v1.6.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3*Native
* Half Pixel Offest: Normal (Vertex)
* MTVU: On
* Zoom: 102.60%
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Lighting is misaligned when upscaling if you don't set half pixel offset to normal (vertex), but this causes glitchy bars to appear in the top and right edges of the screen. Increasing the zoom to 102.60% hides the bars. Some lag in cutscenes that show Yorda in a cage (only happened three times, twice towards the beginning of the game and once at the ending), otherwise full speed. Intro FMV has a glitchy border in hardware mode, but not in software mode. Fully playable.
|Tester=PandoraGTX
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Ubuntu 17.04
|CPU=?
|CPU=Intel Core2 Quad CPU Q6600
|GPU=?
|GPU=Radeon HD 7470
|Revision=?
|Revision=1.5.0~git201707031722
|Graphics=?
|Graphics=GSdx (GCC 6.3.0, SSE2) 1.0.0
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=?
|Comments=Very good, speed : ~95-100%.
|Tester=?
|Tester=Marc
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Debian 10
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
* Enable fast DVD: Yes
* MTVU: Yes
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL Hardware
* Internal Resolution: 3x
* Anisotropic Filtering: 16x
* Half-pixel Offset: Normal (Vertex)
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Runs with only minor slowdowns.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




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* Original names: '''イコ''' (SCPS-11003) & (SCPS-19103) & (SCPS-19151), '''ICO 古堡迷踪''' (SCCS-40005), '''이코''' (SCPS-56001)
* Original names: '''イコ''' (SCPS-11003) & (SCPS-19103) & (SCPS-19151), '''ICO 古堡迷踪''' (SCCS-40005), '''이코''' (SCPS-56001)


 
==Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IssueName=Laggy cutscenes
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode, the lack of mipmapping means some lighting effects, mostly the god rays near windows, are missing.
|Description=Lag in cutscenes showing Yorda in a cage (only happens three times in the game, twice towards the beginning and once at the ending)
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to "Basic". This only partially enables these effects. For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround = Unknown
}}
}}
{{Issue
{{Issue
|IssueName=Misaligned lighting effects
|IssueName=Glitchy border around intro FMV
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Lighting effects misaligned in Hardware mode.
|Description=In hardware mode, there is a border around the intro FMV showing glitched graphics.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the '''Half-pixel Offset''' hack.
|Workaround = Enable "Switch to GSdx software rendering when an FMV plays" under Manual Gamefixes, or switch to software renderer with F9.
}}
==Fixed Issues==
{{Issue
|IssueName=Misaligned Lighting Effects When Upscaling
|IsFixed=1
|IssueLevel=0
|Description=Lighting effects misaligned in Hardware mode.
|Workaround = Go to Config > Video > Plugin Settings and lower your resolution to no more than 2x OR enable HW Hacks > Half Pixel Offset > Normal(Vertex). In 1.6.0, this causes thin bars to appear at the top and right sides of the screen. Set zoom to 102.60% to hide the bars.
}}
{{Issue
|IssueName=Elongated Shadows
|IsFixed=1
|IssueLevel=0
|Description=Shadows extend from the character itself.
|Workaround= Go to Config > Video > Plugin Settings and set Anisotropic Filtering to off.
}}
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IsFixed=1
|IssueLevel=0
|Description=In Hardware mode, the lack of mipmapping means some lighting effects, mostly the god rays near windows, are missing.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to "Basic". This only partially enables these effects. For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
{{Issue
|IssueName=Hangs
|IssueName=Game hangs.
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
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|Workaround=Fix is enabled by default as long as System > Automatic Gamefixes is turned on. To manually enable the fix go to Config > Emulation Settings, EE/IOP tab, and set '''Clamping Mode''' to "Extra + Preserve Sign".
|Workaround=Fix is enabled by default as long as System > Automatic Gamefixes is turned on. To manually enable the fix go to Config > Emulation Settings, EE/IOP tab, and set '''Clamping Mode''' to "Extra + Preserve Sign".
}}
}}
{{Issue
{{Issue
|IssueName=Camera Gets Stuck
|IssueName=Camera Gets Stuck.
|IsFixed=0
|IsFixed=1
|IssueLevel=-1
|IssueLevel=-1
|Description=Camera gets stuck behind some wall in some places.
|Description=Camera gets stuck behind some wall in some places.
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{{ForumLinksList|list=
{{ForumLinksList|list=
*[https://forums.pcsx2.net/Thread-ICO-SCCS-40005-C ICO (SCCS 40005) (C)]
*[http://forums.pcsx2.net/Thread-Ico-SCUS-97113-U--28522 Ico (SCUS 97113) (U)]
*[http://forums.pcsx2.net/Thread-Ico-SCUS-97113-U--28522 Ico (SCUS 97113) (U)]
*[http://forums.pcsx2.net/Thread-Ico-SCES-50760-E--28842 Ico (SCES 50760) (E)]
*[http://forums.pcsx2.net/Thread-Ico-SCES-50760-E--28842 Ico (SCES 50760) (E)]
*[http://forums.pcsx2.net/Thread-Ico-SCPS-11003-J--30395 Ico (SCPS 11003) (J)]
*[http://forums.pcsx2.net/Thread-Ico-SCPS-11003-J--30395 Ico (SCPS 11003) (J)]
*[http://forums.pcsx2.net/Thread-Ico-SCPS-55001-J Ico (SCPS 55001) (J)]}}
*[http://forums.pcsx2.net/Thread-Ico-SCPS-55001-J Ico (SCPS 55001) (J)]}}
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