I-Ninja: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 34: Line 34:
}}
}}


[[Category:Temp - unverified automatically converted pages]]
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=?
|CPU=Core i5 2500k @ stock settings
|CPU=Core i5 2500k @ stock settings
Line 48: Line 47:
* SPU2-X r4600m 1.4.0
* SPU2-X r4600m 1.4.0
* LilyPad r4510 0.10.0
* LilyPad r4510 0.10.0
|Comments=*Bob tff is the best interlacing mode for this game., Easy to run, Scales well.
|Comments=FPS: 45-50, Bob tff is the best interlacing mode for this game., Easy to run, Scales well.
|Tester=?
|Tester=Lagahan
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 14:28, 4 September 2014

I-Ninja
Region NTSC-U:
Serial numbers: SLUS 20705
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 52099
Release date: February 13, 2004
CRCs: C45FACA1
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Argonaut Games
Genre: Action, Platformer
Wikipedia: http://en.wikipedia.org/wiki/I-Ninja


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Core i5 2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core
r4600 GSDX r4643 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
FPS: 45-50, Bob tff is the best interlacing mode for this game., Easy to run, Scales well. Lagahan



Known Issues

Emulator crash

  • Status: Active
  • Type: Serious
  • Description: Using DX11 or DX10 Hardware modes on Gsdx will crash the emulator during the first intro movie.
  • Workaround: You can use DX11/DX10 but make sure you check the native checkbox. Any internal PS2 resolution will make the emulator crash or you can use DX9.