I-Ninja: Difference between revisions

56 bytes added ,  3 January 2023
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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = November 18, 2003
|releasedateNTSCU  = November 18, 2003
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad 0.12.1
*LilyPad 0.12.1
|Comments= Fully tested from start to finish at 4k 60fps using Vulkan and 3-Balanced speedhack setting and runs really good and smooth. Skipdraw set to 1 and Half Pixel Offset: Special (Texture) was used. No issues.
|Comments= No noticeable bugs. Plays fine, framerate is solid.
|Tester=Hemporus01
|Tester=Hemporus01
}}
{{TestingFooter}}
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{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
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{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Emulator crash
|IssueName=Emulator crash
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Using DX11 or DX10 Hardware modes on Gsdx will crash the emulator during the first intro movie.  
|Description=Using DX11 or DX10 Hardware modes on Gsdx will crash the emulator during the first intro movie.  
|Workaround=You can use DX11/DX10 but make sure you check the native checkbox. Any internal PS2 resolution will make the emulator crash or you can use DX9.
|Workaround=You can use DX11/DX10 but make sure you check the native checkbox. Any internal PS2 resolution will make the emulator crash or you can use DX9. NOTE: DX9 and DX10 are removed since 1.6.0.
}}
}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-I-Ninja-SLUS-20705-U--30079 I-Ninja (SLUS 20705) (U)]}}
*[http://forums.pcsx2.net/Thread-I-Ninja-SLUS-20705-U--30079 I-Ninja (SLUS 20705) (U)]}}
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