Hunter: The Reckoning Wayward: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Htrw.jpg
|image            = Htrw.jpg
|caption          =
|caption          =
|developer        = High Voltage Software
|developer        = High Voltage Software
|genre            = Action RPG
|publisher        = [[Vivendi Games|Vivendi Universal Games]] (US), [[Sierra Entertainment]] (EU)
|wikipedia        = [http://en.wikipedia.org/wiki/Hunter:_The_Reckoning:_Wayward Link]
|genre            = Action, Fighting
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/Hunter:_The_Reckoning:_Wayward Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/589420-hunter-the-reckoning-wayward Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/589420-hunter-the-reckoning-wayward/index.html GameRankings]|68/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/hunter-the-reckoning-wayward Metacritic]|68/100}}
|gameinfo          = Evil exists everywhere, but it is unseen by most. As a Hunter, you have the special gift--or curse--to recognize and destroy the evil that has come back from the dead to dwell the earth. This time, an evil cult has formed in Ashcroft and it's up to Hunters to destroy it. Choose from five playable characters--each with unique weapons, edges, and supernatural abilities--and fight crowds of monstrous enemies. Based on White Wolf's pen-and-paper role-playing game, Hunter: The Reckoning Wayward combines an intense storyline, deadly characters, and gothic environments.<br />
A cult has formed in Ashcroft and it is up to you to destroy the spooky cult.
<!-- General props -->
|numberofplayers  = 2
|widescreenpatch  = 1
|eu_rating        = 16+
|eu_rating_text    = Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Strong Lyrics, Violence
<!-- Language props -->
|french            = SLES-51823
|german            = SLES-51823
|english          = SLES-51823 & SLUS-20511 & SLUS-29059
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20511
|serialsNTSCU      = SLUS-20511<br />SLUS-29059 <small>(Demo)</small>
|CRCsNTSCU        = 255F391C
|CRCsNTSCU        = 255F391C
|releasedateNTSCU  = September 8, 2003
|releasedateNTSCU  = September 9, 2003
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51823
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 17, 2003
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
}}


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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel C2D e8400 OC 3.6Ghz
|CPU=Intel Core2Duo E8400 OC @ 3.60 GHz
|GPU=nVidia GeForce 260GTX
|GPU=nVidia GeForce GTX 260
|Revision=r3876
|Revision=0.9.7 (r3876)
|Graphics=GSDX r3693 0.1.16
|Graphics=GSdx 0.1.16 (r3693)
|Sound=SPU2-X r3702 1.4.0
|Sound=
|Comments=Lots of messed up lighting/effects in game with GSDX. Sometimes it is so messed up the whole screen is covered with grey. Newest ZZOgl PG svn works pretty good but it has random glitches and is a bit slower.
* SPU2-X 1.4.0 (r3702)
* ?
|Comments=Lots of messed up lighting/effects in game with GSdx. Sometimes it is so messed up the whole screen is covered with grey. Newest ZZOgl PG svn works pretty good but it has random glitches and is a bit slower.
|Tester=Sev7en77
|Tester=Sev7en77
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-3330
|GPU=AMD Radeon HD 6850
|Revision=1.1.0 (r5830)
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=USA v02.20(10/02/2006), Can appear sometimes glitchs in hardware mode a little,but software mode its fine.
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-Bit
|CPU=Intel i7 @ 3.40 GHz
|GPU=Sapphire Radeon R9 290X @ 4 GB
|Revision=1.2.1 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
* SPU2-X (r5875)
* LilyPad 0.11.0 (r5875)
|Comments=Bios v 2.0 was used, GSdx renderer: Direct3D10 (Software). Game has the reported messed up lighting but only in Hardware rendering mode (GSDX 9/10). Software rendering works and gets rid of all graphical glitches, the game does not suffer any slow down either.
|Tester=Zrooney
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Flickering textures
|IsFixed=0
|IssueLevel=0
|Description=textures on distant objects (e.g. the buildings in the Theater District) flicker rapidly until you get closer
|Workaround=None. This bug appears on all software and hardware renderers and no settings or hacks seem to help.
}}


{{Issue
{{Issue
Line 78: Line 117:
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description= some shadows and lighting effects appear fully grey.
|Description= Some shadows and lighting effects appear fully grey.
|Workaround=Set skipdraw to 2 in the hacks section of the video plugin configuration option and tick enable hacks to correct this issue.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, toggle Enable HW Hacks, go to Advanced Settings And Hacks, and set skipdraw to "2". Or set Renderer to any of the "(Software)" options.
}}
}}
==The gallery==
<gallery>
File:Hunter_The_Reckoning_Wayward_Forum_1.jpg|Hunter: The Reckoning Wayward (SLUS 20511)
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Hunter-The-Reckoning-Wayward-SLUS-20511-U--30081 Hunter - The Reckoning Wayward (SLUS 20511) (U)]}}
*[http://forums.pcsx2.net/Thread-Hunter-The-Reckoning-Wayward-SLUS-20511-U--30081 Hunter - The Reckoning Wayward (SLUS 20511) (U)]}}

Revision as of 16:57, 22 November 2019

Hunter: The Reckoning Wayward

Game general and emulation properties:
ESRB rating: M (Blood and Gore, Strong Lyrics, Violence)
PEGI rating: 16+ (Violence)
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-51823 & SLUS-20511 & SLUS-29059
German: SLES-51823
French: SLES-51823
Region NTSC-U:
Serial numbers: SLUS-20511
SLUS-29059 (Demo)
Release date: September 9, 2003
CRCs: 255F391C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51823
Release date: October 17, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): High Voltage Software
Publisher(s): Vivendi Universal Games (US), Sierra Entertainment (EU)
Genre: Action, Fighting
Wikipedia: Link
Game review links: GameRankings68/100, Metacritic68/100
Game description: Evil exists everywhere, but it is unseen by most. As a Hunter, you have the special gift--or curse--to recognize and destroy the evil that has come back from the dead to dwell the earth. This time, an evil cult has formed in Ashcroft and it's up to Hunters to destroy it. Choose from five playable characters--each with unique weapons, edges, and supernatural abilities--and fight crowds of monstrous enemies. Based on White Wolf's pen-and-paper role-playing game, Hunter: The Reckoning Wayward combines an intense storyline, deadly characters, and gothic environments.
A cult has formed in Ashcroft and it is up to you to destroy the spooky cult.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core2Duo E8400 OC @ 3.60 GHz
  • nVidia GeForce GTX 260
0.9.7 (r3876) GSdx 0.1.16 (r3693)
  • SPU2-X 1.4.0 (r3702)
  • ?
Lots of messed up lighting/effects in game with GSdx. Sometimes it is so messed up the whole screen is covered with grey. Newest ZZOgl PG svn works pretty good but it has random glitches and is a bit slower. Sev7en77
NTSC-U Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.1.0 (r5830) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Can appear sometimes glitchs in hardware mode a little,but software mode its fine.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.40 GHz
  • Sapphire Radeon R9 290X @ 4 GB
1.2.1 (r5875) GSdx 0.1.16 (r5875)
  • SPU2-X (r5875)
  • LilyPad 0.11.0 (r5875)
Bios v 2.0 was used, GSdx renderer: Direct3D10 (Software). Game has the reported messed up lighting but only in Hardware rendering mode (GSDX 9/10). Software rendering works and gets rid of all graphical glitches, the game does not suffer any slow down either. Zrooney


Known Issues

Flickering textures

  • Status: Active
  • Type: Minor
  • Description: textures on distant objects (e.g. the buildings in the Theater District) flicker rapidly until you get closer
  • Workaround: None. This bug appears on all software and hardware renderers and no settings or hacks seem to help.

Grey Shadows Bug

  • Status: Active
  • Type: Serious
  • Description: Some shadows and lighting effects appear fully grey.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, toggle Enable HW Hacks, go to Advanced Settings And Hacks, and set skipdraw to "2". Or set Renderer to any of the "(Software)" options.

The gallery


Public compatibility forum links