Hotkeys: Difference between revisions

530 bytes added ,  13 April 2015
Line 14: Line 14:
* '''F6''' - Cycles through [[Setting up Windows version#GS Window|aspect ratio]] modes (''stretch'', ''4:3'' and ''16:9'').
* '''F6''' - Cycles through [[Setting up Windows version#GS Window|aspect ratio]] modes (''stretch'', ''4:3'' and ''16:9'').
* '''F8''' (also '''Shift + F8''' and '''Ctrl + Shift + F8''') - Takes screenshot in the current rendering resolution (not the actual resized resolution of the GS window). Screenshot are saved in ''snaps'' folder.
* '''F8''' (also '''Shift + F8''' and '''Ctrl + Shift + F8''') - Takes screenshot in the current rendering resolution (not the actual resized resolution of the GS window). Screenshot are saved in ''snaps'' folder.
* '''F9''' - Toggles hardware/software renderer.
* '''F9''' - Toggles hardware/software renderer. Switching from hardware rendering to software rendering (which is always in native resolution) can be done to avoid some severe graphics glitches occurring in some games in video or special sequences when they are rendered in non-native resolutions or when the hardware render has bugs like with "Tales of Legendia". Some 2D objects can also suffer from incorrect rendering in non-native resolution modes. You can switch to software render mid-game to finish the critical game section and then switch back to hardware afterwards.
* '''F10''' - Toggles the logging
* '''F10''' - Toggles the logging
* '''F11''' - Freezes the GS (deprecated function; used only by STGS. PCSX2 uses MTGS exclusively now)
* '''F11''' - Freezes the GS (deprecated function; used only by STGS. PCSX2 uses MTGS exclusively now)
ninja
485

edits