Hotkeys: Difference between revisions

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1,424 bytes removed ,  17 June 2020
Adding another hotkey "pagedown" in "GSdx-specific combinations", Page down for cycling through dithering modes, i've not seen this in any changelogs but if you want to test it yourself it works in the game "amplitude" doesn't work in all games.
m (10% -> 150px everywhere)
(Adding another hotkey "pagedown" in "GSdx-specific combinations", Page down for cycling through dithering modes, i've not seen this in any changelogs but if you want to test it yourself it works in the game "amplitude" doesn't work in all games.)
 
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|- style="vertical-align: top"
|- style="vertical-align: top"
|'''F9'''
|'''F9'''
|Toggles hardware/software renderer. Switching from hardware rendering to software rendering (which is always in native resolution) can be done to avoid some severe graphics glitches occurring in some games in video or special sequences when they are rendered in non-native resolutions or when the hardware render has bugs like with "Tales of Legendia". Some 2D objects can also suffer from incorrect rendering in non-native resolution modes. You can switch to software render mid-game to finish the critical game section and then switch back to hardware afterwards.
|Toggles hardware/software renderer. Switching from hardware rendering to software rendering (which is always in native resolution) can be done to avoid some severe graphics glitches occurring in some games in video or special sequences; or when the hardware render has bugs.
|- style="vertical-align: top"
|- style="vertical-align: top"
|'''F10'''
|'''F10'''
|Toggles the logging.
|Toggles the logging.
|- style="vertical-align: top"
|'''F11'''
|Freezes the GS ''(deprecated function; was used only by STGS. PCSX2 uses MTGS exclusively now)''
|- style="vertical-align: top"
|- style="vertical-align: top"
|'''F12'''
|'''F12'''
|Starts a video capture of the GS window. Note that some versions may have a bug (?) preventing video capture from happening. If your version supports this you'll see the dialog "Capture settings" after pressing F12. You must choose the filename, codec and resolution before you may continue. Note that lossless or uncompressed video may produce a VERY large file so your HDD must have enough free space to contain it. An audio capture file "recording.wav" may also be created along with the video. This is done by your audio plugin (SPU-X) which will record the audio simultaneously with your GS plugin.<br>
|Starts/stops video capture of the GS window. Note that lossless or uncompressed video may produce a VERY large file so your HDD must have enough free space to contain it. An audio capture file "recording.wav" may also be created along with the video. This is done by SPU2-X; which will record the audio simultaneously with your GS plugin.<br>


*To finish the capture simply press '''F12''' again.
*If you simply wish to capture audio - you can use [http://audacity.sourceforge.net/ Audacity] to record while the emulator is running - simply configure it to accept audio input from "stereo mix".
 
*Note that if you simply wish to capture audio (e.g. you like a particular level's music) and you don't want to mess with the plugin or emulator - or you simply prefer a more general solution - you can use [http://audacity.sourceforge.net/ Audacity] to record while the emulator is running - simply configure it to accept audio input from "stereo mix". By the way, if you are running Windows and do not see "stereo mix" in the list of available sources please google for several available solutions (it is a known issue with certain soundcard/motherboard models). Or you could try [http://www.abyssmedia.com/isound7/ this] instead.
|- style="vertical-align: top"
|- style="vertical-align: top"
|'''Tab'''
|'''Tab'''
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|- style="vertical-align: top"
|- style="vertical-align: top"
|'''Ctrl + numpad *'''
|'''Ctrl + numpad *'''
|Resets the zoom on the GS window
|Resets the zoom on the GS window and otherwise toggles between automatic cropping of black borders and not cropping.
|}
|}


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|- style="vertical-align: top"
|- style="vertical-align: top"
|'''Insert'''
|'''Insert'''
|Toggles software mipmapping.
|Toggles mipmapping (''Full'', ''Half'', ''Off'')
|- style="vertical-align: top"
|- style="vertical-align: top"
|'''Home'''
|'''Home'''
|Toggles on and off [[external shaders]].
|Toggles [[external shaders]].
|- style="vertical-align: top"
|- style="vertical-align: top"
|'''Page Up'''
|'''Page Up'''
|Toggles FXAA mode.
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Page Down'''
|Cycles through dithering modes (Only works in hardware renderers for some games).
|- style="vertical-align: top"
|- style="vertical-align: top"
|'''Delete'''
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|Toggles software anti-aliasing (AA1).
|}
|}
==[[ZeroGS]]-specific combinations==
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 100%"
|-style="background: #f2f2f2"
|style="width: 150px"|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|'''F6'''
|Cycles through anti-aliasing modes (overrides PCSX2's default function of F6 to toggle the aspect ratio).
|- style="vertical-align: top"
|'''Shift + F7'''
|Toggles the onscreen FPS indicator.
|}
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ninja
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