Hitman: Contracts: Difference between revisions
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|gameinfo = Explore the dark psychology of killing for a living as you delve into the mind of a ruthless and efficient contract killer. Hitman: Contracts delivers more action-packed missions that require you to eliminate targets from England to China. Now you have a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons at your disposal. Pick up objects like meat hooks, pool cues, shovels, and pillows to use as weapons, and then admire your "work" showcased in brutal detail.<br /> | |gameinfo = Explore the dark psychology of killing for a living as you delve into the mind of a ruthless and efficient contract killer. Hitman: Contracts delivers more action-packed missions that require you to eliminate targets from England to China. Now you have a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons at your disposal. Pick up objects like meat hooks, pool cues, shovels, and pillows to use as weapons, and then admire your "work" showcased in brutal detail.<br /> | ||
In Hitman: Contracts, gameplay centers around the exploits of a hitman, Agent 47, as he is sent to various locations to assassinate targets. An array of weapons can be used, from kitchen knives to belt-fed machine guns. While stealth and subterfuge is encouraged, the game allows the player to take a more violent approach and gunfight their way to their mission goals. As players progress through the game, they can collect the various armaments found in the levels, allowing them to be used in future missions. Aside from the more straightforward ways of killing targets such as gunplay and strangulation, several missions allow the player more subtle ways to eliminate hits, such as judicious use of poison, or arranging "accidents" like a heat-induced heart attack inside a sauna. | In Hitman: Contracts, gameplay centers around the exploits of a hitman, Agent 47, as he is sent to various locations to assassinate targets. An array of weapons can be used, from kitchen knives to belt-fed machine guns. While stealth and subterfuge is encouraged, the game allows the player to take a more violent approach and gunfight their way to their mission goals. As players progress through the game, they can collect the various armaments found in the levels, allowing them to be used in future missions. Aside from the more straightforward ways of killing targets such as gunplay and strangulation, several missions allow the player more subtle ways to eliminate hits, such as judicious use of poison, or arranging "accidents" like a heat-induced heart attack inside a sauna. | ||
|sw-rendering-only = | |sw-rendering-only = 0 | ||
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/917986-hitman-contracts Link] | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/917986-hitman-contracts Link] | ||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/hitman-contracts Metacritic]|80/100}} | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/hitman-contracts Metacritic]|80/100}} | ||
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|CRCsNTSCU = 3569E863 | |CRCsNTSCU = 3569E863 | ||
|releasedateNTSCU = April 20, 2004<br />2005 <small>(Greatest Hits)</small> | |releasedateNTSCU = April 20, 2004<br />2005 <small>(Greatest Hits)</small> | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|Revision=v1.7.0 (dev-13) | |Revision=v1.7.0 (dev-13) | ||
|Graphics=GSdx 1.2.0 | |Graphics=GSdx 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
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|Revision=v1.6.0 (stable build) | |Revision=v1.6.0 (stable build) | ||
|Graphics=GSdx 32avx2 | |Graphics=GSdx 32avx2 | ||
< | <!-- | ||
* Renderer: Direct3D 11 (software) | * Renderer: Direct3D 11 (software) | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
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* Original names: '''ヒットマン:コントラクト''' (SLPS-25406), '''히트맨: 컨트랙츠''' (SLKA-25218) | * Original names: '''ヒットマン:コントラクト''' (SLPS-25406), '''히트맨: 컨트랙츠''' (SLKA-25218) | ||
==Known issues== | |||
== | {{Issue | ||
|IssueName=Blur in top half of the screen | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|AffectedVersions=NTSC-U | |||
|Description=With the exception of cutscenes, the top half of the game screen will be blurred. https://github.com/PCSX2/pcsx2/issues/10399 | |||
|Workaround=Still broken as of v1.7.5585. Use Software Mode. | |||
}} | |||
{{Issue | |||
|IssueName=Game crashes during some saves and loads, | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|AffectedVersions=NTSC-U | |||
|Description=Emulator will crash when saving and loading sometimes, for example when loading The Wang Fou Incident. https://github.com/PCSX2/pcsx2/issues/10399 | |||
|Workaround=Unknown. | |||
}} | |||
{{Issue | |||
|IssueName=Grey rectangle in top left corner | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|AffectedVersions=NTSC-U | |||
|Description=There is a black rectangle in the top left corner of the screen. https://github.com/PCSX2/pcsx2/issues/10399 | |||
|Workaround=Still broken as of v1.7.5585. Use Software Mode. | |||
}} | |||
==Fixed issues== | |||
{{Issue | |||
|IssueName=Emulator freezes after launching new game | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|AffectedVersions=NTSC-U | |||
|Description=Emulator freezes when you select "New Game". | |||
|Workaround=Fixed as of 1.6.0 stable build. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName=Graphical issues | |IssueName=Graphical issues | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=There are graphical glitches in the menus and in the game itself in Hardware mode. | |Description=There are graphical glitches in the menus and in the game itself in Hardware mode. | ||
|Workaround=Use Software mode. | |Workaround=The graphics have been fixed in the latest builds of 1.7 and the game will no longer slow down in hardware mode, but the small rectangle on the top left corner of the screen is still there, just like in [[Hitman: Blood Money]]. For older versions: '''Use Software mode'''. | ||
}} | }} | ||
{{Issue | {{Issue | ||
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|Workaround=Fixed as of '''v1.7.3807''' or by setting VU1 Rounding to Nearest. The lighting isn't affected anymore by this fix. | |Workaround=Fixed as of '''v1.7.3807''' or by setting VU1 Rounding to Nearest. The lighting isn't affected anymore by this fix. | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Hitman- Contracts - Invisible Curtains.jpg|Without | Hitman- Contracts - Invisible Curtains.jpg|Without VU1 Rounding Nearest | ||
Hitman- Contracts - Visibile Curtains.jpg|With | Hitman- Contracts - Visibile Curtains.jpg|With VU1 Rounding Nearest | ||
Hitman- Contracts - Bugged lighting.jpg|Bugged lighting with VU Rounding Nearest | Hitman- Contracts - Bugged lighting.jpg|Bugged lighting with VU Rounding Nearest prior to '''v1.7.3805'''. | ||
</gallery> | </gallery> | ||
}} | }} | ||
==The gallery== | ==The gallery== |
Latest revision as of 10:31, 27 March 2024
Developer(s): Io Interactive
Publisher(s): Eidos Interactive (US, EU, AU, JP), Square Enix (US)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic: 80/100
Game description: Explore the dark psychology of killing for a living as you delve into the mind of a ruthless and efficient contract killer. Hitman: Contracts delivers more action-packed missions that require you to eliminate targets from England to China. Now you have a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons at your disposal. Pick up objects like meat hooks, pool cues, shovels, and pillows to use as weapons, and then admire your "work" showcased in brutal detail.
In Hitman: Contracts, gameplay centers around the exploits of a hitman, Agent 47, as he is sent to various locations to assassinate targets. An array of weapons can be used, from kitchen knives to belt-fed machine guns. While stealth and subterfuge is encouraged, the game allows the player to take a more violent approach and gunfight their way to their mission goals. As players progress through the game, they can collect the various armaments found in the levels, allowing them to be used in future missions. Aside from the more straightforward ways of killing targets such as gunplay and strangulation, several missions allow the player more subtle ways to eliminate hits, such as judicious use of poison, or arranging "accidents" like a heat-induced heart attack inside a sauna.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
1.1.0.5594 | GSDX |
|
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Game was tested using the 4GB patch., Graphic glitches: main menu shows just a grey screen, ghosting on some parts and in certain camera angles there are borders that cover the screen, but nothing too serious. | |
NTSC-U | Windows |
|
1.1.0 r5754 | GSdx 5752 SSE41 |
|
Emulator freezes after starting a new game. | |
NTSC-U | Windows |
|
1.3 Git 29 of April | GSDX |
|
USA v02.20(10/02/2006), Status unchanged the game not advanced after the menu,can freeze and yet at full screen can hang the own runner computer,tested as many possibilities,Zero gs show a little more secure but still freeze in menu.Its slow in menu also a little. | |
NTSC-U | Windows 10 Pro 64-bit |
|
v1.7.0 (dev-13) | GSdx 1.2.0 |
|
BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame. Sound seems mostly fine, just a bit stuttery sometimes. Graphics can be glitchy (e.g. top half of the screen is blurred at times, lighting is broken, HUD parts look weird) but it depends on the level. The training level looks and plays completely fine, mission 1 is quite glitchy, mission 2 looks okay once you get inside the main building. I have not played further. See my video here. | TomBoss |
NTSC-U | Windows 10 64-bit |
|
v1.6.0 (stable build) | GSdx 32avx2 |
|
playing in software mode is absolutely necessary, otherwise, there will be graphics bugs. The game requires a beefy computer, there is some stutters in the game, it is hard to achieve full speed in the game. In the menus, it is really laggy, Game was tested in software mode, along with speed hacks enabled (preset 3). | Nitro69 |
Trivia
- Original names: ヒットマン:コントラクト (SLPS-25406), 히트맨: 컨트랙츠 (SLKA-25218)
Known issues
Blur in top half of the screen
- Status: Active
- Type: Major
- Affected Game Versions: NTSC-U
- Description: With the exception of cutscenes, the top half of the game screen will be blurred. https://github.com/PCSX2/pcsx2/issues/10399
- Workaround: Still broken as of v1.7.5585. Use Software Mode.
Game crashes during some saves and loads,
- Status: Active
- Type: Serious
- Affected Game Versions: NTSC-U
- Description: Emulator will crash when saving and loading sometimes, for example when loading The Wang Fou Incident. https://github.com/PCSX2/pcsx2/issues/10399
- Workaround: Unknown.
Grey rectangle in top left corner
- Status: Active
- Type: Minor
- Affected Game Versions: NTSC-U
- Description: There is a black rectangle in the top left corner of the screen. https://github.com/PCSX2/pcsx2/issues/10399
- Workaround: Still broken as of v1.7.5585. Use Software Mode.
Fixed issues
Emulator freezes after launching new game
- Status: Fixed
- Type: Major
- Affected Game Versions: NTSC-U
- Description: Emulator freezes when you select "New Game".
- Workaround: Fixed as of 1.6.0 stable build.
Graphical issues
- Status: Fixed
- Type: Serious
- Description: There are graphical glitches in the menus and in the game itself in Hardware mode.
- Workaround: The graphics have been fixed in the latest builds of 1.7 and the game will no longer slow down in hardware mode, but the small rectangle on the top left corner of the screen is still there, just like in Hitman: Blood Money. For older versions: Use Software mode.
Missing graphical elements/effects
- Status: Fixed
- Type: Minor
- Description: Light cones, certain effects and curtains in the mission "The Meat King's Party" are missing.
- Workaround: Fixed as of v1.7.3807 or by setting VU1 Rounding to Nearest. The lighting isn't affected anymore by this fix.
-
Without VU1 Rounding Nearest
-
With VU1 Rounding Nearest
-
Bugged lighting with VU Rounding Nearest prior to v1.7.3805.
The gallery
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLUS 20882)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
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Hitman: Contracts (SLES 52134)
- Games rated Z in Japan
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- Games
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- Games by Io Interactive
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