Hitman: Contracts: Difference between revisions

Jump to navigation Jump to search
m
need a test case for this
No edit summary
m (need a test case for this)
Tag: Manual revert
(20 intermediate revisions by 7 users not shown)
Line 5: Line 5:
|publisher        = [[Eidos Interactive]] (US, EU, AU, JP), [[Square Enix]] (US)
|publisher        = [[Eidos Interactive]] (US, EU, AU, JP), [[Square Enix]] (US)
|genre            = Action, Shooter, Arcade
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Hitman:_Contracts Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Hitman:_Contracts Link]
|gameinfo          = Explore the dark psychology of killing for a living as you delve into the mind of a ruthless and efficient contract killer. Hitman: Contracts delivers more action-packed missions that require you to eliminate targets from England to China. Now you have a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons at your disposal. Pick up objects like meat hooks, pool cues, shovels, and pillows to use as weapons, and then admire your "work" showcased in brutal detail.<br />
|gameinfo          = Explore the dark psychology of killing for a living as you delve into the mind of a ruthless and efficient contract killer. Hitman: Contracts delivers more action-packed missions that require you to eliminate targets from England to China. Now you have a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons at your disposal. Pick up objects like meat hooks, pool cues, shovels, and pillows to use as weapons, and then admire your "work" showcased in brutal detail.<br />
In Hitman: Contracts, gameplay centers around the exploits of a hitman, Agent 47, as he is sent to various locations to assassinate targets. An array of weapons can be used, from kitchen knives to belt-fed machine guns. While stealth and subterfuge is encouraged, the game allows the player to take a more violent approach and gunfight their way to their mission goals. As players progress through the game, they can collect the various armaments found in the levels, allowing them to be used in future missions. Aside from the more straightforward ways of killing targets such as gunplay and strangulation, several missions allow the player more subtle ways to eliminate hits, such as judicious use of poison, or arranging "accidents" like a heat-induced heart attack inside a sauna.
In Hitman: Contracts, gameplay centers around the exploits of a hitman, Agent 47, as he is sent to various locations to assassinate targets. An array of weapons can be used, from kitchen knives to belt-fed machine guns. While stealth and subterfuge is encouraged, the game allows the player to take a more violent approach and gunfight their way to their mission goals. As players progress through the game, they can collect the various armaments found in the levels, allowing them to be used in future missions. Aside from the more straightforward ways of killing targets such as gunplay and strangulation, several missions allow the player more subtle ways to eliminate hits, such as judicious use of poison, or arranging "accidents" like a heat-induced heart attack inside a sauna.
|sw-rendering-only = 1
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/917986-hitman-contracts Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/917986-hitman-contracts Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/hitman-contracts Metacritic]|80/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/hitman-contracts Metacritic]|80/100}}
|progressive      = 1
|cpu-intensive    = 1
|japan_rating      = Z
|japan_rating      = Z
|au_rating        = MA
|au_rating        = MA
Line 36: Line 38:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52132<br />SLES-52133<br />SLES-52135<br />SLES-52136<br />SLES-52134 <small>(Hitman The Collection)</small>
|serialsPAL        = SLES-52132<br />SLES-52133<br />SLES-52135<br />SLES-52136<br />SLES-52134 <small>(Hitman The Collection)</small>
|CRCsPAL          =
|CRCsPAL          = BE198D9E
|releasedatePAL    = April 30, 2004
|releasedatePAL    = April 30, 2004
|statusPAL        = 2
|statusPAL        = 2
Line 156: Line 158:
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Graphic bugs
|IssueName=Graphical issues
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|AffectedVersions=All
|Description=There are graphical glitches in the menus and in the game itself in Hardware mode.
|Description=In hardware mode, there are graphical glitches in the main menu and in the gameplay of the game.
|Workaround=Use Software mode.
|Workaround=Use Software mode.
}}
}}
Line 166: Line 167:
==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Emulator freeze after launching New Game
|IssueName=Missing graphical elements/effects
|IsFixed=1
|IssueLevel=0
|Description=Light cones, certain effects and curtains in the mission "The Meat King's Party" are missing.
|Workaround=Fixed as of '''v1.7.3807''' or by setting VU1 Rounding to Nearest. The lighting isn't affected anymore by this fix.
<gallery widths="175px" heights="100px">
Hitman- Contracts - Invisible Curtains.jpg|Without VU1 Rounding Nearest
Hitman- Contracts - Visibile Curtains.jpg|With VU1 Rounding Nearest
Hitman- Contracts - Bugged lighting.jpg|Bugged lighting with VU Rounding Nearest prior to '''v1.7.3805'''.
</gallery>
}}
{{Issue
|IssueName=Emulator freeze after launching new game
|IsFixed=1
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|AffectedVersions=NTSC-U
|AffectedVersions=NTSC-U
|Description=In the game, when you click ''New Game'', then after starting a new game, the emulator will freeze.
|Description=Emulator freeze when you click "New Game"
|Workaround=Fixed in emulator version 1.6.0.
|Workaround=Fixed as of 1.6.0
}}
}}


67,565

edits

Navigation menu