Hitman: Blood Money: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Hitman_Blood_Money.jpg
|image            = Hitman_Blood_Money.jpg
|caption          =
|caption          =
|developer        = IO Interactive
|developer        = Io Interactive
|publisher        = Eidos Interactive
|publisher        = [[Eidos Interactive]]
|genre            = Action, Stealth
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/Hitman:_Blood_Money link]
|wikipedia        = [https://en.wikipedia.org/wiki/Hitman:_Blood_Money link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/hitman-blood-money Metacritic]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919983-hitman-blood-money Link]
|reviewscore      = 83/100
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/hitman-blood-money Metacritic]|83/100}}
|gameinfo          = When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing. Agent 47 is back and this time he's paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of Io's stunning Glacier engine, Hitman: Blood Money delivers the most brutal and realistic simulation of life as the world's deadliest assassin.
|gameinfo          = When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing. Agent 47 is back and this time he's paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of Io's stunning Glacier engine, Hitman: Blood Money delivers the most brutal and realistic simulation of life as the world's deadliest assassin.
<!-- General props -->
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919983-hitman-blood-money Link]
|widescreenpatch  = 1
|na_rating        = M
|na_rating_text    = Blood, Intense Violence, Partial Nudity, Sexual Themes, Strong Language, Use of Drugs
|eu_rating        = 18+
<!-- Language props -->
|italian          = SLES-53031
|spanish          = SLES-53032
|french            = SLES-53029
|german            = SLES-53030
|english          = SLES-53028 & SLUS-21108
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53028<br />SLES-53029<br />SLES-53030<br />SLES-53031
|serialsPAL        = SLES-53028<br />SLES-53029<br />SLES-53030<br />SLES-53031<br />SLES-53032
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = May 26, 2006
|releasedatePAL    = May 26, 2006
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|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 0
|serialsNTSCJ      =
|CRCsNTSCJ        =
|releasedateNTSCJ  = August 30, 2007
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
}}


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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 5932
|Revision=1.3.0 (r5932)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), No, its extremely heavy yet in hardware mode even in native resolution,software mode its fine ,the use of speedhackers are inexpressives.(Only with MTVU run around 60 fps), Sometimes in hardware mode can be happen a brutal change in the screen,transforming in a total green screen,,all objects grenny and back to normal,but software mode its fine.
|Comments=USA v02.20(10/02/2006), No, its extremely heavy yet in hardware mode even in native resolution, software mode its fine. The use of speedhacks are inexpressives(only with MTVU run around 60 FPS). Sometimes in hardware mode can be happen a brutal change in the screen, transforming in a total green screen, all objects grenny and back to normal, but software mode it's fine.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-2310
|GPU=NVIDIA GeForce GTX 1060 @ 6 GB
|Revision=1.5.0 (dev-2285)
|Graphics=GSdx SSE2 1.1.0
|Sound=
* SPU2-X
* LilyPad 0.12.1
|Comments=USA v1.60(07/02/2002) ,A lot of visual inaccuracy while in Hardware Mode (specially with the lighting, red shadows etc, but it runs pretty well). In Software Mode the game runs very slow (in the 40%s margin and in the mid 20 FPS) but this could vary according to your CPU power.
|Tester=Falco1211
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==


*The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName= Broken bump mapping.
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description= Blood Money uses a form of bump mapping on some surfaces. PCSX2 incorrectly display them in any renderer.
|Workaround=
|Workaround= Fixed by setting the VU Clamping to None, or using recent builds. It only works in Software mode.
}}
}}
<!--
[[Category:temp Navbox required]]
-->
-->


[[Category:temp Navbox required]]
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Hitman-Blood-Money-SLUS-21108-U--28529 Hitman - Blood Money (SLUS 21108) (U)]}}
*[http://forums.pcsx2.net/Thread-Hitman-Blood-Money-SLUS-21108-U--28529 Hitman - Blood Money (SLUS 21108) (U)]}}

Revision as of 13:58, 22 March 2022

Hitman: Blood Money

Game general and emulation properties:
ESRB rating: M (Blood, Intense Violence, Partial Nudity, Sexual Themes, Strong Language, Use of Drugs)
PEGI rating: 18+
Widescreen patch available
Progressive scan supported
Languages supported:
English: SLES-53028 & SLUS-21108
German: SLES-53030
French: SLES-53029
Spanish: SLES-53032
Italian: SLES-53031
Region NTSC-U:
Serial numbers: SLUS-21108
Release date: May 30, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53028
SLES-53029
SLES-53030
SLES-53031
SLES-53032
Release date: May 26, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Io Interactive
Publisher(s): Eidos Interactive
Genre: Action, Adventure
Wikipedia: link
Game review links: Metacritic83/100
Game description: When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing. Agent 47 is back and this time he's paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of Io's stunning Glacier engine, Hitman: Blood Money delivers the most brutal and realistic simulation of life as the world's deadliest assassin.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3.0 (r5932) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No, its extremely heavy yet in hardware mode even in native resolution, software mode its fine. The use of speedhacks are inexpressives(only with MTVU run around 60 FPS). Sometimes in hardware mode can be happen a brutal change in the screen, transforming in a total green screen, all objects grenny and back to normal, but software mode it's fine.
NTSC-U Windows 10 x64
  • Intel Core i5-2310
  • NVIDIA GeForce GTX 1060 @ 6 GB
1.5.0 (dev-2285) GSdx SSE2 1.1.0
  • SPU2-X
  • LilyPad 0.12.1
USA v1.60(07/02/2002) ,A lot of visual inaccuracy while in Hardware Mode (specially with the lighting, red shadows etc, but it runs pretty well). In Software Mode the game runs very slow (in the 40%s margin and in the mid 20 FPS) but this could vary according to your CPU power. Falco1211


Trivia

  • The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game

Known Issues

Broken bump mapping.

  • Status: Fixed
  • Type: Serious
  • Description: Blood Money uses a form of bump mapping on some surfaces. PCSX2 incorrectly display them in any renderer.
  • Workaround: Fixed by setting the VU Clamping to None, or using recent builds. It only works in Software mode.


Public compatibility forum links