Higurashi no Naku Koro ni Matsuri: Kakera Asobi: Difference between revisions

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m (DelayCycles only needs to be set to 2, 1 or 0, not just 1. May save users from impacting other games, as mentioned in issue.)
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|IssueLevel=1
|IssueLevel=1
|Description=At random, parts of the spoken lines will not play. Some lines work correctly some of the time, usually only the start or the end (if anything) of a line will play.
|Description=At random, parts of the spoken lines will not play. Some lines work correctly some of the time, usually only the start or the end (if anything) of a line will play.
|Workaround=Change the 'DelayCycles' value in the SPU2-X.ini file from '4' to '1'. This may impact other games, more details available on [https://github.com/PCSX2/pcsx2/issues/918 github].
|Workaround=Change the 'DelayCycles' value in the SPU2-X.ini file from '4' to '2' or lower. This may impact other games, more details available on [https://github.com/PCSX2/pcsx2/issues/918 github].
}}
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Revision as of 14:12, 13 December 2016

Higurashi no Naku Koro ni Matsuri: Kakera Asobi

Game general and emulation properties:
CERO rating: D
Languages supported:
Japanese: SLPM-66912 & SLPM-66913
Region NTSC-J/C/K:
Serial numbers: SLPM-66913
SLPM-66912 (Append Version)
Release date: December 20, 2007
CRCs: C08A36F0
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): 07th Expansion
Publisher(s): Alchemist
Genre: Adventure


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Microsoft Windows 8.1 Pro (build 9600), 64-bit
  • Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  • NVIDIA GeForce GTX 660
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 GSDX 20160105132032 (MSVC 19.00, AVX) 1.0.0 SPU2-X 20151231175709 2.0.0 In-game voices are broken, see issues. mike_robes


Trivia

  • Original names: ひぐらしのなく頃に祭 カケラ遊び (SLPM-66913) & (SLPM-66912)



Known Issues

Voice playback broken

  • Status: Active
  • Type: Serious
  • Description: At random, parts of the spoken lines will not play. Some lines work correctly some of the time, usually only the start or the end (if anything) of a line will play.
  • Workaround: Change the 'DelayCycles' value in the SPU2-X.ini file from '4' to '2' or lower. This may impact other games, more details available on github.